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Chip8.cpp
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Chip8.cpp
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#include <stdio.h>
#include <cstdlib>
#include <ctime>
#include "Chip8.h"
#include "Fontset.h"
void Chip8::init() {
for (int i = 0; i < sizeof(memory)/sizeof(memory[0]); ++i) {
memory[i] = 0;
}
for (int i = 0; i < sizeof(V)/sizeof(V[0]); ++i) {
V[i] = 0;
}
I = 0;
pc = 0x200;
for (int i = 0; i < sizeof(gfx)/sizeof(gfx[0]); ++i) {
gfx[i] = 0;
}
delayTimer = 0;
soundTimer = 0;
for (int i = 0; i < sizeof(stack)/sizeof(stack[0]); ++i) {
stack[i] = 0;
}
sp = 0;
for (int i = 0; i < sizeof(key)/sizeof(key[0]); ++i) {
key[i] = 0;
}
for (int i = 0; i < sizeof(fontset)/sizeof(fontset[0]); ++i) {
memory[i] = fontset[i];
}
drawFlag = true;
srand(time(NULL));
}
void Chip8::loadProgram(const char* programFile) {
FILE* file = fopen(programFile, "rb");
unsigned char buf[3584];
for (int i = 0; i < sizeof(buf)/sizeof(buf[0]); ++i) {
buf[i] = 0;
}
fread(buf, 3584, 1, file);
fclose(file);
for (int i = 0; i < sizeof(buf)/sizeof(buf[0]); ++i) {
memory[i + 0x200] = buf[i];
}
/*
for (int i = 0; i < sizeof(memory)/sizeof(memory[0]); ++i) {
printf ("0x%02X\n", memory[i]);
*/
}
void Chip8::runCycle() {
if(delayTimer > 0) {
delayTimer--;
} else if(soundTimer > 0) {
soundTimer--;
}
//Concatenate two bytes into opcode
opcode = memory[pc] << 8 | memory[pc + 1];
//Match opcode to instruction
switch(opcode & 0xF000) {
case 0x0000:
switch(opcode & 0x00FF) {
//0x00E0
case 0x00E0:
for (int i = 0; i < sizeof(gfx)/sizeof(gfx[0]); ++i) {
gfx[i] = 0;
}
drawFlag = true;
pc += 2;
break;
//0x00EE
case 0x00EE:
pc = stack[--sp];
pc += 2;
break;
//0x0NNN
default:
printf("Opcode: 0x%X not implemented.\n", opcode);
exit(1);
}
break;
//0x1NNN
case 0x1000:
pc = opcode & 0x0FFF;
break;
//0x2NNN
case 0x2000:
stack[sp++] = pc;
pc = opcode & 0x0FFF;
break;
//0x3XNN
case 0x3000:
if(V[(opcode & 0x0F00) >> 8] == (opcode & 0x00FF)) {
pc += 4;
} else {
pc += 2;
}
break;
//0x4XNN
case 0x4000:
if(V[(opcode & 0x0F00) >> 8] != (opcode & 0x00FF)) {
pc += 4;
} else {
pc += 2;
}
break;
//0x5XY0
case 0x5000:
if(V[(opcode & 0x0F00) >> 8] == V[(opcode & 0x00F0) >> 4]) {
pc += 4;
} else {
pc += 2;
}
break;
//0x6XNN
case 0x6000:
V[(opcode & 0x0F00) >> 8] = opcode & 0x00FF;
pc += 2;
break;
//0x7XNN
case 0x7000:
V[(opcode & 0x0F00) >> 8] += opcode & 0x00FF;
pc += 2;
break;
case 0x8000:
switch(opcode & 0x000F) {
//0x8XY0
case 0x0000:
V[(opcode & 0x0F00) >> 8] = V[(opcode & 0x00F0) >> 4];
pc += 2;
break;
//0x8XY1
case 0x0001:
V[(opcode & 0x0F00) >> 8] |= V[(opcode & 0x00F0) >> 4];
pc += 2;
break;
//0x8XY2
case 0x0002:
V[(opcode & 0x0F00) >> 8] &= V[(opcode & 0x00F0) >> 4];
pc += 2;
break;
//0x8XY3
case 0x0003:
V[(opcode & 0x0F00) >> 8] ^= V[(opcode & 0x00F0) >> 4];
pc += 2;
break;
//0x8XY4
case 0x0004:
if((V[(opcode & 0x0F00) >> 8] + V[(opcode & 0x00F0) >> 4]) > 0xFF) {
V[0xF] = 1;
} else {
V[0xF] = 0;
}
V[(opcode & 0x0F00) >> 8] += V[(opcode & 0x00F0) >> 4];
pc += 2;
break;
//0x8XY5
case 0x0005:
if(V[(opcode & 0x00F0) >> 4] > V[(opcode & 0x0F00) >> 8]) {
V[0xF] = 0;
} else {
V[0xF] = 1;
}
V[(opcode & 0x0F00) >> 8] -= V[(opcode & 0x00F0) >> 4];
pc += 2;
break;
//0x8XY6
case 0x0006:
V[0xF] = (V[(opcode & 0x0F00) >> 8] << 7) >> 7;
V[(opcode & 0x0F00) >> 8] = V[(opcode & 0x0F00) >> 8] >> 1;
pc += 2;
break;
//0x8XY7
case 0x0007:
if(V[(opcode & 0x0F00) >> 8] > V[(opcode & 0x00F0) >> 4]) {
V[0xF] = 0;
} else {
V[0xF] = 1;
}
V[(opcode & 0x0F00) >> 8] = V[(opcode & 0x00F0) >> 4] - V[(opcode & 0x0F00) >> 8];
pc += 2;
break;
//0x8XYE
case 0x000E:
V[0xF] = V[(opcode & 0x0F00) >> 8] >> 7;
V[(opcode & 0x0F00) >> 8] <<= 1;
pc += 2;
break;
default:
printf("Opcode: 0x%X not implemented.\n", opcode);
exit(1);
}
break;
//0x9XY0
case 0x9000:
if(V[(opcode & 0x0F00) >> 8] != V[(opcode & 0x00F0) >> 4]) {
pc += 4;
} else {
pc += 2;
}
break;
//0xANNN
case 0xA000:
I = opcode & 0x0FFF;
pc += 2;
break;
//0xBNNN
case 0xB000:
pc = (opcode & 0x0FFF) + V[0x0];
break;
//0xCXNN
case 0xC000:
V[(opcode & 0x0F00) >> 8] = rand() & (opcode & 0x00FF);
pc += 2;
break;
//0xDXYN
case 0xD000: {
unsigned char xLoc = V[(opcode & 0x0F00) >> 8];
unsigned char yLoc = V[(opcode & 0x00F0) >> 4];
unsigned char height = opcode & 0x000F;
unsigned char pixelSet = memory[I];
V[0xF] = 0;
for (int y = 0; y < height; ++y) {
pixelSet = memory[I + y];
for (int x = 0; x < 8; ++x) {
//Isolate a single pixel, a bit, from pixelSet
//Update gfx value if pixel is a 1
if((pixelSet & (0x80 >> x)) != 0) {
//Check if current pixel value is 1
if(gfx[xLoc + x + ((yLoc + y) * GFX_X)] == 1) {
V[0xF] = 1;
}
gfx[xLoc + x + ((yLoc + y) * GFX_X)] ^= 1;
}
}
}
drawFlag = true;
pc += 2;
}
break;
case 0xE000:
switch(opcode & 0x00FF) {
//0xEX9E
case 0x009E:
if(key[V[(opcode & 0x0F00) >> 8]] != 0) {
pc += 4;
} else {
pc += 2;
}
break;
//0xEXA1
case 0x00A1:
if(key[V[(opcode & 0x0F00) >> 8]] == 0) {
pc += 4;
} else {
pc += 2;
}
break;
default:
printf("Opcode: 0x%X not implemented.\n", opcode);
exit(1);
}
break;
case 0xF000:
switch(opcode & 0x00FF) {
//0xFX07
case 0x0007:
V[(opcode & 0x0F00) >> 8] = delayTimer;
pc += 2;
break;
//0xFX0A
case 0x000A: {
bool haveKeyPress = false;
for (int i = 0; i < sizeof(key)/sizeof(key[0]); ++i) {
if(key[i] != 0) {
haveKeyPress = true;
V[(opcode & 0x0F00) >> 8] = i;
}
}
//Don't increment pc until a key is pressed
if(!haveKeyPress) {
return;
}
pc += 2;
}
break;
//0xFX15
case 0x0015:
delayTimer = V[(opcode & 0x0F00) >> 8];
pc += 2;
break;
//0xFX18
case 0x0018:
soundTimer = V[(opcode & 0x0F00) >> 8];
pc += 2;
break;
//0xFX1E
case 0x001E:
if(I + V[(opcode & 0x0F00) >> 8] > 0xFFF) {
V[0xF] = 1;
} else {
V[0xF] = 0;
}
I += V[(opcode & 0x0F00) >> 8];
pc += 2;
break;
//0xFX29
case 0x0029:
//Multiply by 5, since character are 5 rows tall
I = V[(opcode & 0x0F00) >> 8] * 5;
pc += 2;
break;
//0xFX33
case 0x0033:
memory[I] = V[(opcode & 0x0F00) >> 8] / 100;
memory[I] = V[(opcode & 0x0F00) >> 8] / 10 % 10;
memory[I] = V[(opcode & 0x0F00) >> 8] % 10;
pc += 2;
break;
//0xFX55
case 0x0055:
for (int i = 0; i <= (opcode & 0x0F00) >> 8; ++i) {
memory[I + i] = V[i];
}
pc += 2;
break;
//0xFX66
case 0x0065:
for (int i = 0; i <= (opcode & 0x0F00) >> 8; ++i) {
V[i] = memory[I + i];
}
pc += 2;
break;
default:
printf("Opcode: 0x%X not implemented.\n", opcode);
exit(1);
}
break;
default:
printf("Opcode: 0x%X not implemented.\n", opcode);
exit(1);
}
}