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warn: D3D8DeviceEx::UpdateTexture STUB (IDirect3DBaseTexture8* pSourceTexture, IDirect3DBaseTexture8* pDestinationTexture) -> HRESULT
gets printed repeatedly in the logs and the rendering hangs.
Scrapland Remastered
Can capture one if needed, but it's probably just an effect of the stub above.
The text was updated successfully, but these errors were encountered:
Alright, ever since e0e58bf the game works just fine 🎉. That's the main menu in the screenshot, but I played the game for a bit and it seems fine.
The logs are still quite noisy, so I'll leave it up to you if you want to investigate any of the warnings any further: Scrap_d3d9.log
Sorry, something went wrong.
warn: ConvertFormat: Unknown format encountered: 65
D3D9DeviceEx::QueryInterface: Unknown interface query
warn: D3D9DeviceEx::SetRenderState: Unhandled render state 47
So that just leaves these:
warn: ConvertFormat: Unknown format encountered: 909200416 warn: ConvertFormat: Unknown format encountered: D3D9Format::AL16 warn: ConvertFormat: Unknown format encountered: D3D9Format::R16 warn: ConvertFormat: Unknown format encountered: 909201985
" L16"
"AR16"
I've opened a new issue #68 for this. Any other issues with this game should be a separate issue.
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gets printed repeatedly in the logs and the rendering hangs.
Software information
Scrapland Remastered
System information
Apitrace file(s)
Can capture one if needed, but it's probably just an effect of the stub above.
Log files
The text was updated successfully, but these errors were encountered: