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<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml" lang="en">
<head>
<meta name="viewport" content= "width=device-width, initial-scale=1.0">
<meta name="theme-color" content="#6200EE">
<title>Aurora-RGB | Powerful Open-Source Keyboard RGB Led Control Software</title>
<meta name="description" content="Aurora is a free open source software that can control various brands (Logitech, Razer, Corsair...) and integrate game effects. You can customize profiles to your liking.">
<link rel="stylesheet" type="text/css" href="css/lite-yt-embed.css">
<link rel="stylesheet" type="text/css" href="style.css">
<link rel="stylesheet" href="css/lite-yt-embed.css" />
<link rel="shortcut icon" type="image/x-icon" href="favicon.ico">
<meta property="og:url" content="https://www.project-aurora.com/">
<meta property="og:type" content="website">
<meta property="og:title" content="AuroraRGB - Open-Source, Powerful RGB Software for Logitech, Razer, Corsair and more">
<meta property="og:description" content="Aurora is a free open source software that can control various brands of RGB devices and integrate game effects. You can customize profiles to your liking.">
<meta property="og:image" content="https://www.project-aurora.com/images/card.webp">
<meta property="og:locale" content="en_US" />
<meta name="google-site-verification" content="avmRsumfXhE_k-pT4-zNet3t0kEXgf9eypg__t3jBQM" />
<script async src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-2151914442626247" crossorigin="anonymous"></script>
<script>
let onPageLoaded;
const pageLoaded = new Promise((resolve) =>{
onPageLoaded = resolve;
})
let onPopcornLoaded;
const popcornLoaded = new Promise((resolve) =>{
onPopcornLoaded = resolve;
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let onPopcornLoaded2;
const popcornLoaded2 = new Promise((resolve) =>{
onPopcornLoaded2 = resolve;
})
let onYtliteLoaded;
const ytliteLoaded = new Promise((resolve) =>{
onYtliteLoaded = resolve;
})
window.addEventListener("load", () => {
onPageLoaded()
});
<!-- Google tag (gtag.js) -->
function gtagLoaded() {
window.dataLayer = window.dataLayer || [];
function gtag(){dataLayer.push(arguments);}
gtag('js', new Date());
gtag('config', 'G-74PP2Q060B');
}
</script>
<script type="module">
await Promise.all([pageLoaded, popcornLoaded, popcornLoaded2, ytliteLoaded])
document.body.classList.remove("preload");
</script>
<script async onload="gtagLoaded()" src="https://www.googletagmanager.com/gtag/js?id=G-74PP2Q060B"></script>
</head>
<body style="color: #FFFFFF" class="preload">
<nav id="topbar" align="center">
<div id="logo"><img src="/images/aurora_logo.webp" style="max-height: 64px;" alt="Aurora Logo"/></div>
<div class="top_bar_home bar-link excessive" style="background-image: url('images/Aurora_top_bar_home_combined.png');">
<a class="bartest" href="index.html">Home</a>
</div>
<div class="top_bar_github bar-link" style="background-image: url('images/Aurora_top_bar_github_combined.png');">
<a class="bartest" href="https://github.com/Aurora-RGB/Aurora">Github</a>
</div>
<div class="top_bar_versions bar-link" style="background-image: url('images/Aurora_top_bar_discord_combined.webp');">
<a class="bartest" href="https://discord.gg/YAuBmg9">Discord</a>
</div>
<div class="top_bar_versions bar-link excessive" style="background-image: url('images/Aurora_top_bar_download_combined.png');">
<a class="bartest" href="https://github.com/Aurora-RGB/Aurora/releases">Download</a>
</div>
<div class="top_bar_versions bar-link excessive" style="background-image: url('images/Aurora_top_bar_mountain_combined.webp');">
<a class="bartest" href="https://github.com/Aurora-RGB/Aurora/releases">Version History</a>
</div>
<div class="top_bar_help bar-link" style="background-image: url('images/Aurora_top_bar_help_combined.webp');">
<a class="bartest" href="/Docs/">Help</a>
</div>
</nav>
<div align="center" class="contentbox">
<div class="content" itemscope itemtype="https://schema.org/SoftwareApplication">
<h1 itemprop="name">Aurora-RGB</h1>
<p itemprop="description">
Aurora-RGB is open-source and all features are free.
<br>
Background usage of Aurora is edge case optimized for best gaming experience.
As it's developer, I always use Aurora and naturally want it to have low resource usage.
<br>
Aurora has default native game integrations. It can also use reverse-engineered brand specific integrations. Check
<a href="/Docs/">Docs</a> for more info
<br>
Download from <a itemprop="downloadUrl" href="https://github.com/Aurora-RGB/Aurora/releases">Community Github</a>
</p>
<h1>Aurora Demo Preview</h1>
<div class="demo-container">
<div class="keyboard-container">
<div class="logikey keyboard">
<video id="b" style="padding: 59px 0 20px 20px;" muted>
<source src="videos/overwatch_demo_logitech.mp4">
</video>
<img src="images/logi.webp" alt="Logitech keyboard preview"/>
</div>
<div class="razrkey keyboard" style="opacity:0">
<video id="c" style="padding: 74px 0 20px 9px" muted>
<source src="videos/overwatch_demo_razer.mp4">
</video>
<img src="images/keyboardr.webp" alt="Razer keyboard preview"/>
</div>
</div>
<video id="gameplay" controls loop>
<source src="videos/overwatch_demo_gameplay.mp4">
</video>
</div>
<br/>
<div class="info-panel" style="height: 100%;margin-top: 20px;padding-top: 20px;">
Click a brand to switch the keyboard:<br/><br/>
<img id="buttonkeylogitech" class="keyboard-switch" src="images/ltech.webp" alt="Razer switch" width="276" height="72"/>
<img id="buttonkeyrazer" class="keyboard-switch" src="images/rzr.webp" alt="Logitech switch" width="276" height="72"/>
<br/>
<br/>
Click a game icon to switch demo video:<br/><br/>
<img class="buttonkeygameicon" id="dota2_btn" src="images/logos/games/dota2.webp" alt="Dota 2 Logo"/>
<img class="buttonkeygameicon" id="gta5_btn" src="images/logos/games/gta5.webp" alt="GTA 5 Logo"/>
<img class="buttonkeygameicon" id="rocketleague_btn" src="images/logos/games/rocketleague.webp" alt="Rocket League Logo"/>
<img class="buttonkeygameicon" id="overwatch_btn" src="images/logos/games/overwatch.webp" alt="Overwatch Logo"/>
<img class="buttonkeygameicon" id="dodgeball_btn" src="images/logos/games/disco_dodgeball.webp" alt="Disco Dodgeball Logo"/>
<script>
function fadeIn(element) {
element.style.opacity = 1;
}
function fadeOut(element) {
element.style.opacity = 0;
}
function initializePopcorn() {
let videos = {
a: Popcorn("#gameplay"),
b: Popcorn("#b"),
c: Popcorn("#c"),
},
loadCount = 0,
events = "play pause timeupdate seeking".split(/\s+/g);
// iterate both media sources
Popcorn.forEach(videos, function (media) {
// when each is ready...
media.on("canplayall", function () {
// trigger a custom "sync" event
this.emit("sync");
// Listen for the custom sync event...
}).on("sync", function () {
// Once both items are loaded, sync events
if (++loadCount === 3) {
// Iterate all events and trigger them on the video B
// whenever they occur on the video A
events.forEach(function (event) {
videos.a.on(event, function () {
// Avoid overkill events, trigger timeupdate manually
if (event === "timeupdate") {
if (!this.media.paused) {
return;
}
videos.b.emit("timeupdate");
videos.c.emit("timeupdate");
return;
}
if (event === "seeking") {
videos.b.currentTime(this.currentTime());
videos.c.currentTime(this.currentTime());
}
if (event === "play" || event === "pause") {
videos.b[event]();
videos.c[event]();
}
});
});
}
});
});
function sync() {
if (videos.b.media.readyState === 4) {
videos.b.currentTime(
videos.a.currentTime()
);
}
if (videos.c.media.readyState === 4) {
videos.c.currentTime(
videos.a.currentTime()
);
}
}
sync();
const gameplayVid = document.getElementById("gameplay");
const logiVid = document.getElementById("b");
const razerVid = document.getElementById("c");
let currentSelection = "";
[].forEach.call(document.getElementsByClassName('buttonkeygameicon'), function (btn) {
btn.addEventListener('click', function (e) {
switch (e.target.id) {
case "overwatch_btn":
if (currentSelection !== "overwatch_btn") {
gameplayVid.src = "videos/overwatch_demo_gameplay.mp4";
logiVid.src = "videos/overwatch_demo_logitech.mp4";
razerVid.src = "videos/overwatch_demo_razer.mp4";
currentSelection = "overwatch_btn";
gameplayVid.play();
}
break;
case "rocketleague_btn":
if (currentSelection !== "rocketleague_btn") {
gameplayVid.src = "videos/Aurora_RocketLeague_website_gameplay_cut_2.mp4";
logiVid.src = "videos/Aurora_RocketLeague_website_logitech_cut_2.mp4";
razerVid.src = "videos/Aurora_RocketLeague_website_razer_cut_3.mp4";
currentSelection = "rocketleague_btn";
gameplayVid.play();
}
break;
case "gta5_btn":
if (currentSelection !== "gta5_btn") {
gameplayVid.src = "videos/Aurora_GTA5_website_gameplay_cut.mp4";
logiVid.src = "videos/Aurora_GTA5_website_logitech_cut.mp4";
razerVid.src = "videos/Aurora_GTA5_website_razer_cut.mp4";
currentSelection = "gta5_btn";
gameplayVid.play();
}
break;
case "dota2_btn":
if (currentSelection !== "dota2_btn") {
gameplayVid.src = "videos/Aurora_Dota2_website_gameplay_cut.mp4";
logiVid.src = "videos/Aurora_Dota2_website_logitech_cut.mp4";
razerVid.src = "videos/Aurora_Dota2_website_razer_cut.mp4";
currentSelection = "dota2_btn";
gameplayVid.play();
}
break;
case "dodgeball_btn":
if (currentSelection !== "dodgeball_btn") {
gameplayVid.src = "videos/dodgeball_demo_gameplay.mp4";
logiVid.src = "videos/dodgeball_demo_logitech.mp4";
razerVid.src = "videos/dodgeball_demo_razer.mp4";
currentSelection = "dodgeball_btn";
gameplayVid.play();
}
break;
default:
console.log("unknown target: ", e.target.id);
}
})
})
onPopcornLoaded()
}
document.addEventListener("DOMContentLoaded", function () {
let buttonKeyRazer = document.querySelector("#buttonkeyrazer");
if (buttonKeyRazer) {
buttonKeyRazer.addEventListener("click", function () {
console.log('buttonKeyRazer click')
var logitech = document.querySelector("div.logikey");
var razer = document.querySelector("div.razrkey");
if (razer.style.display !== "block") {
fadeIn(razer);
fadeOut(logitech);
}
});
}else{
console.log('buttonKeyRazer not found')
}
let buttonKeyLogitech = document.querySelector("#buttonkeylogitech");
if (buttonKeyLogitech) {
buttonKeyLogitech.addEventListener("click", function () {
var logitech = document.querySelector("div.logikey");
var razer = document.querySelector("div.razrkey");
if (logitech.style.display !== "block") {
fadeIn(logitech);
fadeOut(razer);
}
});
}else{
console.log('buttonKeyLogitech not found')
}
onPopcornLoaded2()
})
</script>
</div>
<hr style="width: 70%;"/>
<div class="info-panel">
<h1>Natively Supported Games</h1>
<p>
<a href="/Docs/basic-topics/games/">All Supported Games,</a> including CS2, Dota 2 and League of Legends.
</p>
</div>
<hr style="width: 70%;"/>
<div class="info-panel" itemprop="featureList">
<h1>Brand Specific Integrations</h1>
<p>
Aurora can display some brand specific RGB integrations that are developed with reverse engineering.
<br>
Below is a live demo of Razer Chroma integration with Apex Legends and Logitech Lightsync integration with Battlefield 2042
</p>
<div class="box-size">
<lite-youtube videoid="BTn97nW_6qM" style="background-image: url('https://i.ytimg.com/vi_webp/BTn97nW_6qM/sddefault.webp')">
<a href="https://youtube.com/watch?v=BTn97nW_6qM" class="lty-playbtn" title="Play Video"></a>
</lite-youtube>
</div>
</div>
<hr style="width: 70%;"/>
<div class="info-panel">
<h1>Natively Supported Brands</h1>
<p>
Works with <a href="/Docs/devices/alldevices/">All Supported Brands,</a> including Logitech, Razer and Corsair.
</p>
</div>
<hr style="width: 70%;"/>
<div class="info-panel" itemprop="featureList">
<h1>Supported Device Types</h1>
<ul class="auto-style1">
<li>RGB Keyboards</li>
<li>RGB Mice</li>
<li>RGB Mousepad</li>
<li>WiFi Lights (like Nanoleaf, Phillips Hue, Yeelight)</li>
<li>RGB Fans</li>
</ul>
</div>
<hr style="width:70%;"/>
<div class="info-panel">
<h1>Screenshots</h1>
<div class="slideshow-container box-size">
<div class="mySlides0 fade">
<div class="numbertext">1 / 11</div>
<img src="images/Screenshots/Zoetato2.webp" alt="Screenshot 1" itemprop="screenshot">
<div class="text">Desktop (Zoetato)</div>
</div>
<div class="mySlides0 fade">
<div class="numbertext">2 / 11</div>
<img src="images/Screenshots/DrMeteor1.webp" alt="Screenshot 2" loading="lazy">
<div class="text">Layer Overrides (DrMeteor)</div>
</div>
<div class="mySlides0 fade">
<div class="numbertext">3 / 11</div>
<img src="images/Screenshots/Davato1.webp" alt="Screenshot 3" loading="lazy">
<div class="text">Key Wave (Davato)</div>
</div>
<div class="mySlides0 fade">
<div class="numbertext">4 / 11</div>
<img src="images/Screenshots/macer1.webp" alt="Screenshot 4" loading="lazy" itemprop="screenshot">
<div class="text">Audio Visualiser (gitmacer)</div>
</div>
<div class="mySlides0 fade">
<div class="numbertext">5 / 11</div>
<img src="images/Screenshots/Zoetato4.webp" alt="Screenshot 5" loading="lazy">
<div class="text">Layer Overrides (Zoetato)</div>
</div>
<div class="mySlides0 fade">
<div class="numbertext">6 / 11</div>
<img src="images/Screenshots/Zoetato3.webp" alt="Screenshot 6" loading="lazy">
<div class="text">Excluding Keys (Zoetato)</div>
</div>
<div class="mySlides0 fade">
<div class="numbertext">7 / 11</div>
<img src="images/Screenshots/DrMeteor2.webp" alt="Screenshot 7" loading="lazy">
<div class="text">Toggle key layer (DrMeteor)</div>
</div>
<div class="mySlides0 fade">
<div class="numbertext">8 / 11</div>
<img src="images/Screenshots/Davato2.webp" alt="Screenshot 8" loading="lazy">
<div class="text">Audio Visualiser (Davato)</div>
</div>
<div class="mySlides0 fade">
<div class="numbertext">9 / 11</div>
<img src="images/Screenshots/macer2.webp" alt="Screenshot 9" loading="lazy">
<div class="text">Excluding Keys (gitmacer)</div>
</div>
<div class="mySlides0 fade">
<div class="numbertext">10 / 11</div>
<img src="images/Screenshots/Davato3.webp" alt="Screenshot 10" loading="lazy">
<div class="text">Layer Overrides (Davato)</div>
</div>
<div class="mySlides0 fade">
<div class="numbertext">11 / 11</div>
<img src="images/Screenshots/Zoetato1.webp" alt="Screenshot 11" loading="lazy">
<div class="text">Key Fade (Zoetato)</div>
</div>
<span class="prev" onclick="plusSlides(0, -1)">❮</span>
<span class="next" onclick="plusSlides(0, 1)">❯</span>
</div>
</div>
<br>
<div style="text-align:center">
<span class="dot dot0" onclick="currentSlide(0, 1)"></span>
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<div class="info-panel">
<h1>Video Demos</h1>
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<div class="numbertext">1 / 6</div>
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<div class="mySlides1 fade">
<div class="numbertext">3 / 6</div>
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<div class="mySlides1 fade">
<div class="numbertext">4 / 6</div>
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<div class="mySlides1 fade">
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<div class="mySlides1 fade">
<div class="numbertext">6 / 6</div>
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<a href="https://youtube.com/watch?v=XhXQt0LU520" class="lty-playbtn" title="Play Video"></a>
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<main>
<h1>Features</h1>
<div class="features">
<strong>General</strong>
<ul class="auto-style1">
<li>Display volume percentage on the keyboard</li>
<li>Display CPU and Memory usage on the keyboard</li>
<li>Layering system for effects</li>
<li>Define custom layers with individual effects</li>
<li>Key selection via freeform region</li>
<li>Customizable “away from keyboard” effects</li>
<li>Set global peripheral brightness on the fly without having to leave your game</li>
<li>Completely turn off peripheral lights after a specific time</li>
<li>Interactive keyboard effects such as: Key Fade, Key Wave, and Arrow Flow</li>
<li>Preview lighting effects without having to launch the game</li>
<li>Simultaneous support for different brands of RGB peripheral devices</li>
<li>Support for a wide range of models from all the top brands of RGB peripherals</li>
<li>Support for almost any Logitech LED and Razer Chroma supported games</li>
<li>Add other programs to define custom lighting layers for daytime and nighttime themes</li>
<li>Display shortcut keys with Shortcuts Assistant</li>
<li>Automatic updater</li>
<li>Ability to select your preferred keyboard layout and brand</li>
<li>Ability to select your mouse, and it's orientation (left/right handed)</li>
<li>Import/Export for profile settings</li>
<li>Customizable gradient layers</li>
<li>Scripting support for custom lighting effects & custom devices</li>
</ul>
</div>
<div class="features">
<strong>Modern Battlefield games features</strong>
<ul class="auto-style1">
<li>Flashes red when the player takes damage.</li>
<li>Lights up keybindings.</li>
</ul>
</div>
<div class="features">
<strong>Borderlands 2 features</strong>
<ul class="auto-style1">
<li>Health and Shield indicators</li>
</ul>
</div>
<div class="features">
<strong>CS2 features</strong><br/>
<ul class="auto-style1">
<li>Team-based background lighting</li>
<li>Health and Ammo indicators</li>
<li>Bomb effect</li>
<li>Kill indicators</li>
<li>Burning and Flashbang effects</li>
<li>Chat/Console typing keys</li>
</ul>
</div>
<div class="features">
<strong>DOOM features</strong>
<ul class="auto-style1">
<li>Animation on kills and glory kills</li>
<li>Animation on item pickups</li>
</ul>
</div>
<div class="features">
<strong>Diablo 3 & 4 features</strong>
<ul class="auto-style1">
<li>Ability cooldowns</li>
<li>Health and damage indicators</li>
<li>Legendary item pickup animations</li>
</ul>
</div>
<div class="features">
<strong>Dota 2 features</strong>
<ul class="auto-style1">
<li>Team-based background lighting</li>
<li>Respawn effect</li>
<li>Killstreak effect</li>
<li>Health and Mana indicators</li>
<li>Ability and Item indicators</li>
<li>Hero ability effects</li>
</ul>
</div>
<div class="features">
<strong>Dying Light features</strong>
<ul class="auto-style1">
<li>Background lighting changes according to time of day, health, and flashlight</li>
<li>All keybindings with a color for each category</li>
</ul>
</div>
<div class="features">
<strong>Euro Truck Simulator 2 / American Truck Simulator features</strong>
<ul class="auto-style1">
<li>Throttle/braking indicators</li>
<li>RPM meter</li>
<li>Blinkers</li>
<li>Beacons</li>
<li>Fuel/air pressure indicators</li>
<li>Ignition indicator</li>
</ul>
</div>
<div class="features">
<strong>Factorio features</strong>
<ul class="auto-style1">
<li>Loading bar on startup</li>
<li>Health indicator</li>
<li>Research done alerts</li>
</ul>
</div>
<div class="features">
<strong>Grand Theft Auto V features</strong>
<ul class="auto-style1">
<li>Dynamic background lighting (based on current character or race position)</li>
<li>Custom police siren effects</li>
</ul>
</div>
<div class="features">
<strong>Hotline Miami features</strong>
<ul class="auto-style1">
<li>Hotline Miami has a slowly alternating color effect.</li>
</ul>
</div>
<div class="features">
<strong>Killing Floor 2 features</strong>
<ul class="auto-style1">
<li>Static red on main menu</li>
<li>Low Health and death indicators</li>
<li>Blue flash when healing</li>
<li>White during zed time</li>
<li>Red flash on incoming wave</li>
<li>Fire and Puke indicator flashes</li>
</ul>
</div>
<div class="features">
<strong>League of Legends features</strong>
<ul class="auto-style1">
<li>Teammate pings</li>
<li>Low health and Damage taken</li>
<li>Grey on death</li>
</ul>
</div>
<div class="features">
<strong>Minecraft features</strong>
<ul class="auto-style1">
<li>Healthbar</li>
<li>XP bar</li>
<li>Armor and hunger bars (not on the default profile but can easily be added)</li>
<li>Flame effect when player burns</li>
<li>Raindrops when world is raining</li>
<li>Background based on time-of-day</li>
</ul>
</div>
<div class="features">
<strong>Osu! features</strong>
<ul class="auto-style1">
<li>Health and accuracy meters</li>
<li>Animations for missing beats and losing combos</li>
<li>Animations when you hit a beat</li>
</ul>
</div>
<div class="features">
<strong>Overwatch features</strong>
<ul class="auto-style1">
<li>Different color depending on hero</li>
<li>Ability cooldown indicators</li>
<li>Ultimate indicator and animation (for certain heroes)</li>
<li>Lights up keybindings</li>
</ul>
</div>
<div class="features">
<strong>Payday 2 features</strong>
<ul class="auto-style1">
<li>Assault-based background lighting effects</li>
<li>Suspicion background effect</li>
<li>Player health and ammo indicators</li>
</ul>
</div>
<div class="features">
<strong>Quake Champions features</strong>
<ul class="auto-style1">
<li>Different color depending on chosen champion</li>
<li>Lights up keybinds with each weapons color </li>
</ul>
</div>
<div class="features">
<strong>Rocket League features</strong>
<ul class="auto-style1">
<li>Team-based background lighting</li>
<li>Score-split for background effect</li>
<li>Boost indicator</li>
<li>Goal Explosions</li>
</ul>
</div>
<div class="features">
<strong>Subnautica features</strong>
<ul class="auto-style1">
<li>Depth indicator</li>
<li>Health, water, oxygen, and hunger indicator</li>
<li>PDA status</li>
</ul>
</div>
<div class="features">
<strong>The Talos Principle features</strong>
<ul class="auto-style1">
<li>Changes color based on the puzzle color the player is in</li>
</ul>
</div>
<div class="features">
<strong>The Witcher 3 features</strong>
<ul class="auto-style1">
<li>Current active sign as background</li>
<li>Health, Toxicity, and Stamina indicators</li>
</ul>
</div>
</main>
</div>
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