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graph.h
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graph.h
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// File: graph.h
//-----------------------------------------------------------------------------
// Walktrap v0.2 -- Finds community structure of networks using random walks
// Copyright (C) 2004-2005 Pascal Pons
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//-----------------------------------------------------------------------------
// Author : Pascal Pons
// Email : [email protected]
// Web page : http://www.liafa.jussieu.fr/~pons/
// Location : Paris, France
// Time : June 2005
//-----------------------------------------------------------------------------
// see readme.txt for more details
#ifndef GRAPH_H
#define GRAPH_H
#include <iostream>
using namespace std;
class Edge { // code an edge of a given vertex
public:
int neighbor; // the number of the neighbor vertex
float weight; // the weight of the edge
};
bool operator<(const Edge& E1, const Edge& E2);
class Vertex {
public:
Edge* edges; // the edges of the vertex
int degree; // number of neighbors
float total_weight; // the total weight of the vertex
Vertex(); // creates empty vertex
~Vertex(); // destructor
};
class Graph {
public:
int nb_vertices; // number of vertices
int nb_edges; // number of edges
float total_weight; // total weight of the edges
Vertex* vertices; // array of the vertices
long memory(); // the total memory used in Bytes
Graph(); // create an empty graph
~Graph(); // destructor
char** index; // to keep the real name of the vertices
bool load_index(char* input_file);
};
istream& operator>>(istream& in, Graph& G); // get a graph from a stream
#endif