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Able to remove and keep items from UI #21
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I've tried multiple times to reproduce this case, but have yet failed to do so; once, the item actually went to my inventory, but it vanished soon thereafter, and simply represented desynchronized client-state. Could you be so kind as to record a short video, which includes a proof of this item being actually usable? |
I think I've found the root cause of this glitch, and am working on a fix - I'll provide you with a dev-build to test in just a few moments. |
Of course. Here is a video example of the issue: Was first reported by a few players and confirmed that the items they are retrieving this way can be stored in chests, consumed, redeemed, and are still in inventories even after logging out. |
Hmm, that's creative-mode too though, which could aid in the usability of the item. I'll make sure to investigate that case separately too. Sadly, I cannot attach JARs here, so please download the dev-build which should fix this dupe-glitch here. // Edit: Make sure to only validate in survival-mode! I just confirmed that creative-mode causes fake-items which only exist client-side to be brought to life server-side too, as creative-users can call any item into existence. |
The latest release should fix this glitch for both survival- as well as creative-mode. Please give it a try and report back on your experience! :) |
Quickly shift clicking on an item and closing the menu will move the item from the UI to the inventory.
The item taken from the menu will retain all the lore from the UI, but this is not a ghost item, it will stay there on relog and can be used as normal.
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