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main.js
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main.js
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const { app, BrowserWindow } = require('electron')
require('./dist/api/server'); // launch the api
// Plugin Installations
const fs = require('fs')
const path = require('path')
const rimraf = require('rimraf')
const unzipper = require('unzipper')
const scppPlugin = require('./plugins/plugin')
const Config = require('./dist/api/util/Config').default
const PLUGIN_PATH = path.join(__dirname, 'plugins')
////////////////////////////////
// Error Handler
///////////////////////////////
async function errHandler(err) {
console.error(err)
//console.log('running pluggin uninstallation')
await scppPlugin.uninstall()
process.exit(1)
}
process.on('exit', errHandler)
process.on('SIGINT', errHandler)
process.on('SIGTERM', errHandler)
process.on('uncaughtException', errHandler)
process.on('unhandledRejection', errHandler)
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win
async function createWindow () {
await installPlugins()
// Create the browser window.
win = new BrowserWindow({ width: 800, height: 600 })
// and load the index.html of the app.
win.loadFile('client/splash.html')
// Open the DevTools.
win.webContents.openDevTools()
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null
})
app.on('reloadWindow', () => {
win.reload()
})
}
/**
* installPlugins - IIFE
*
* This function iterates through the plugins/ folder
* and gathers every *.zip file inside of it. It then
* unzips this file, runs its expected install.js file,
* and then deletes the unzipped folder. This should effectively
* install the plugin on-startup every time.
*/
async function installPlugins(){
//await scppPlugin.backup()
//console.log('uninstalling all current plugins')
//await scppPlugin.uninstall()
await scppPlugin.init()
console.log('installing pluggins')
const savedPlugins = Config.get("plugins")
if(savedPlugins.length <= 0){
console.log('no plugins selected')
return true
}
// get all target zip file absolute paths
let pluginZips = []
fs.readdirSync(PLUGIN_PATH).forEach(file => {
let pluginName = file.substring(0, file.length - path.extname(file).length)
if(path.extname(file) === '.zip' && savedPlugins.includes(pluginName)){
console.log('found plugin zip: %s', file)
pluginZips.push(path.join(PLUGIN_PATH, file))
}
})
if(pluginZips <= 0){
console.log('no plugins to install')
return true
}
else console.log('found %d plugins...', pluginZips.length)
for(let i in pluginZips){
let pluginZipPath = pluginZips[i]
let filename = path.basename(pluginZipPath)
let zipName = filename.substring(0, filename.length - path.extname(pluginZipPath).length)
let zipDest = path.join(PLUGIN_PATH, zipName)
console.log('unzipping: %s', zipName)
await unzip(pluginZipPath, zipDest)
console.log('installing: %s', zipName)
require(path.join(zipDest, 'install.js'))
console.log('removing dir: %s', zipDest)
await recursiveDelete(zipDest)
}
console.log('starting application')
return true
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('quit', async () => {
try{
//await scppPlugin.uninstall()
} catch(e){
console.warn('uninstallation of plugins has failed.')
}
return true
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
function unzip(filepath, destPath){
return new Promise(function(resolve, reject){
fs.createReadStream(filepath)
.pipe(unzipper.Extract({path: destPath}))
.on('close', () => {
console.log('successfully unzipped %s to %s',
filepath,
destPath
)
return resolve()
})
.on('error', e => {
console.error(e)
return reject(e)
})
})
}
function recursiveDelete(dirpath){
return new Promise(function(resolve, reject){
rimraf(dirpath, e => {
if(e) return reject(e)
console.log('deleted %s', dirpath)
return resolve()
})
})
}