diff --git a/game-assets/cncnet.pack/rulesmd.ini b/game-assets/cncnet.pack/rulesmd.ini index a89ab208..edda3254 100644 --- a/game-assets/cncnet.pack/rulesmd.ini +++ b/game-assets/cncnet.pack/rulesmd.ini @@ -10883,6 +10883,8 @@ ImmuneToPsionics=yes ElitePrimary=MaverickE PreventAttackMove=yes +Survivor.Pilots=0 ; belonit - additions needed for Ares + ; Destroyer's helicopter [ASW] UIName=Name:ASW @@ -10931,6 +10933,8 @@ AuxSound2=OspreyLanding ;Landing ImmuneToPsionics=yes ;Selectable=no ; SJM: this should be here but is commented out because bug prevents aircraft from landing +Survivor.Pilots=0 ; belonit - additions needed for Ares + ; Carrier Fighter [HORNET] UIName=Name:HORNET @@ -10981,6 +10985,8 @@ EliteAbilities=STRONGER,FIREPOWER ;Selectable=no ; SJM: this should be here but is commented out because bug prevents aircraft from landing ElitePrimary=HornetBombE +Survivor.Pilots=0 ; belonit - additions needed for Ares + ; **************************** Side Specific ******************************* @@ -11041,6 +11047,8 @@ ImmuneToPsionics=yes ElitePrimary=Maverick2E PreventAttackMove=yes +Survivor.Pilots=0 ; belonit - additions needed for Ares + ; ************************************************************************** @@ -11559,6 +11567,8 @@ DeathWeapon=BlimpBomb DeathWeaponDamageModifier=.1;gs needs a death weapon or it will do one laser blast's worth of crash damage. This gives control FlyBy=true ;GEF Don't slow down over your target +Survivor.Pilots=0 ; belonit - additions needed for Ares + ; Soviet Spy Plane [SPYP] @@ -11601,6 +11611,8 @@ DeathWeapon=BlimpBomb DeathWeaponDamageModifier=.1;gs needs a death weapon or it will do nothing when it crashes since its weapon is a camera FlyBy=true ;GEF Don't slow down over your target +Survivor.Pilots=0 ; belonit - additions needed for Ares + ; V3 Rocket -- warhead invoked from code. No weapons attached here. [V3ROCKET] UIName=Name:V3ROCKET @@ -11810,6 +11822,8 @@ DieSound= CrashingSound=PDPlaneDie ImpactLandSound=GenAircraftCrash +Survivor.Pilots=0 ; belonit - additions needed for Ares + [CARGOPLANE] Image=PDPLANE UIName=Name:PDPLANE @@ -11844,6 +11858,8 @@ DieSound= CrashingSound=PDPlaneDie ImpactLandSound=GenAircraftCrash +Survivor.Pilots=0 ; belonit - additions needed for Ares + ; ************************************************************************** diff --git a/game-assets/ra2mode.pack/rulesmd.ini b/game-assets/ra2mode.pack/rulesmd.ini index 11a0f3ad..1b327d7b 100644 --- a/game-assets/ra2mode.pack/rulesmd.ini +++ b/game-assets/ra2mode.pack/rulesmd.ini @@ -8114,6 +8114,8 @@ ImmuneToPsionics=yes ElitePrimary=MaverickE PreventAttackMove=yes +Survivor.Pilots=0 ; belonit - additions needed for Ares + ; Hind Transport [HIND] @@ -8358,6 +8360,8 @@ EliteAbilities=STRONGER,FIREPOWER ;Selectable=no ; SJM: this should be here but is commented out because bug prevents aircraft from landing ElitePrimary=HornetBombE +Survivor.Pilots=0 ; belonit - additions needed for Ares + ; Dreadnought's Missile -- warhead invoked from code. No weapons attached here. [DMISL] UIName=Name:DMISL @@ -8445,6 +8449,8 @@ AuxSound2=OspreyLanding ;Landing ImmuneToPsionics=yes ;Selectable=no ; SJM: this should be here but is commented out because bug prevents aircraft from landing +Survivor.Pilots=0 ; belonit - additions needed for Ares + ; V3 Rocket -- warhead invoked from code. No weapons attached here. [V3ROCKET] UIName=Name:V3ROCKET @@ -8558,6 +8564,8 @@ DieSound= CrashingSound=PDPlaneDie ImpactLandSound=GenAircraftCrash +Survivor.Pilots=0 ; belonit - additions needed for Ares + [CARGOPLANE] Image=PDPLANE UIName=Name:PDPLANE @@ -8592,6 +8600,8 @@ DieSound= CrashingSound=PDPlaneDie ImpactLandSound=GenAircraftCrash +Survivor.Pilots=0 ; belonit - additions needed for Ares + ; Black Eagle [BEAG] @@ -8650,6 +8660,8 @@ ImmuneToPsionics=yes ElitePrimary=Maverick2E PreventAttackMove=yes +Survivor.Pilots=0 ; belonit - additions needed for Ares + ; ******* building types *******