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utility_test.go
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utility_test.go
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/* D3pixelbot - Custom client, recorder and bot for pixel drawing games
Copyright (C) 2019 David Vogel
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>. */
package main
import (
"testing"
)
func Test_divideFloor(t *testing.T) {
tests := []struct {
a, b, want int
}{
struct{ a, b, want int }{-10, 1, -10},
struct{ a, b, want int }{-1, 1, -1},
struct{ a, b, want int }{0, 1, 0},
struct{ a, b, want int }{1, 1, 1},
struct{ a, b, want int }{10, 1, 10},
struct{ a, b, want int }{-10, 2, -5},
struct{ a, b, want int }{-1, 2, -1},
struct{ a, b, want int }{0, 2, 0},
struct{ a, b, want int }{1, 2, 0},
struct{ a, b, want int }{10, 2, 5},
struct{ a, b, want int }{-10, 3, -4},
struct{ a, b, want int }{-1, 3, -1},
struct{ a, b, want int }{0, 3, 0},
struct{ a, b, want int }{1, 3, 0},
struct{ a, b, want int }{10, 3, 3},
struct{ a, b, want int }{-10, -1, 10},
struct{ a, b, want int }{-1, -1, 1},
struct{ a, b, want int }{0, -1, 0},
struct{ a, b, want int }{1, -1, -1},
struct{ a, b, want int }{10, -1, -10},
struct{ a, b, want int }{-10, -2, 5},
struct{ a, b, want int }{-1, -2, 0},
struct{ a, b, want int }{0, -2, 0},
struct{ a, b, want int }{1, -2, -1},
struct{ a, b, want int }{10, -2, -5},
struct{ a, b, want int }{-10, -3, 3},
struct{ a, b, want int }{-1, -3, 0},
struct{ a, b, want int }{0, -3, 0},
struct{ a, b, want int }{1, -3, -1},
struct{ a, b, want int }{10, -3, -4},
}
for _, test := range tests {
if got := divideFloor(test.a, test.b); got != test.want {
t.Errorf("divideFloor(%v, %v) = %v, want %v", test.a, test.b, got, test.want)
}
}
}
func Test_divideCeil(t *testing.T) {
tests := []struct {
a, b, want int
}{
struct{ a, b, want int }{-10, 1, -10},
struct{ a, b, want int }{-1, 1, -1},
struct{ a, b, want int }{0, 1, 0},
struct{ a, b, want int }{1, 1, 1},
struct{ a, b, want int }{10, 1, 10},
struct{ a, b, want int }{-10, 2, -5},
struct{ a, b, want int }{-1, 2, 0},
struct{ a, b, want int }{0, 2, 0},
struct{ a, b, want int }{1, 2, 1},
struct{ a, b, want int }{10, 2, 5},
struct{ a, b, want int }{-10, 3, -3},
struct{ a, b, want int }{-1, 3, 0},
struct{ a, b, want int }{0, 3, 0},
struct{ a, b, want int }{1, 3, 1},
struct{ a, b, want int }{10, 3, 4},
struct{ a, b, want int }{-10, -1, 10},
struct{ a, b, want int }{-1, -1, 1},
struct{ a, b, want int }{0, -1, 0},
struct{ a, b, want int }{1, -1, -1},
struct{ a, b, want int }{10, -1, -10},
struct{ a, b, want int }{-10, -2, 5},
struct{ a, b, want int }{-1, -2, 1},
struct{ a, b, want int }{0, -2, 0},
struct{ a, b, want int }{1, -2, 0},
struct{ a, b, want int }{10, -2, -5},
struct{ a, b, want int }{-10, -3, 4},
struct{ a, b, want int }{-1, -3, 1},
struct{ a, b, want int }{0, -3, 0},
struct{ a, b, want int }{1, -3, 0},
struct{ a, b, want int }{10, -3, -3},
}
for _, test := range tests {
if got := divideCeil(test.a, test.b); got != test.want {
t.Errorf("divideCeil(%v, %v) = %v, want %v", test.a, test.b, got, test.want)
}
}
}