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While we do currently have 0.48 builds working on rc6, all activations from the player are denied due to changes in refnum formatting.
Negative numbers now represent generated objects, as opposed to ones starting with zero.
On the surface, this is actually a relatively simple patch to CoreScripts, so there are likely to be other issues involved.
The text was updated successfully, but these errors were encountered:
magicaldave
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While we do currently have 0.48 builds working on rc6, all activations from the player are denied due to changes in refnum formatting.
Negative numbers now represent generated objects, as opposed to ones starting with zero.
On the surface, this is actually a relatively simple patch to CoreScripts, so there are likely to be other issues involved.
The text was updated successfully, but these errors were encountered: