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Handle New Refnum Changes in 0.48 #38

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YvanCywan opened this issue Oct 11, 2023 · 0 comments
Open

Handle New Refnum Changes in 0.48 #38

YvanCywan opened this issue Oct 11, 2023 · 0 comments
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@YvanCywan
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While we do currently have 0.48 builds working on rc6, all activations from the player are denied due to changes in refnum formatting.

Negative numbers now represent generated objects, as opposed to ones starting with zero.

On the surface, this is actually a relatively simple patch to CoreScripts, so there are likely to be other issues involved.

@magicaldave magicaldave self-assigned this Oct 11, 2023
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