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Ability to score on the speaker by shooting over defense #34

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dlpond917 opened this issue Jan 30, 2024 · 0 comments
Closed

Ability to score on the speaker by shooting over defense #34

dlpond917 opened this issue Jan 30, 2024 · 0 comments

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@dlpond917
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This is dependent on #22 being completed first

The lookup table used for managing shooter configurations should be enhanced to support two starting heights. From a given distance away from the speaker, we will typically prefer to angle the wrist from a low starting point close to the robot. But if there is another robot playing defense, we'd like to be able to lift the arm + elevator to move the shooter up from the floor. In that case we'd need a different angle for positioning the wrist.

The "height" stored in the lookup table doesn't have to be a number - it can just be "low" or "high".

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