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The lookup table used for managing shooter configurations should be enhanced to support two starting heights. From a given distance away from the speaker, we will typically prefer to angle the wrist from a low starting point close to the robot. But if there is another robot playing defense, we'd like to be able to lift the arm + elevator to move the shooter up from the floor. In that case we'd need a different angle for positioning the wrist.
The "height" stored in the lookup table doesn't have to be a number - it can just be "low" or "high".
The text was updated successfully, but these errors were encountered:
This is dependent on #22 being completed first
The lookup table used for managing shooter configurations should be enhanced to support two starting heights. From a given distance away from the speaker, we will typically prefer to angle the wrist from a low starting point close to the robot. But if there is another robot playing defense, we'd like to be able to lift the arm + elevator to move the shooter up from the floor. In that case we'd need a different angle for positioning the wrist.
The "height" stored in the lookup table doesn't have to be a number - it can just be "low" or "high".
The text was updated successfully, but these errors were encountered: