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Placement_API.md

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Placement API

Base.Placement class.

A Placement defines an orientation (rotation) and a position (base) in 3D space. It is used when no scaling or other distortion is needed.

The following constructors are supported:

Placement() Empty constructor.

Placement(placement) Copy constructor. placement : Base.Placement

Placement(matrix) Define from a 4D matrix consisting of rotation and translation. matrix : Base.Matrix

Placement(base, rotation) Define from position and rotation. base : Base.Vector rotation : Base.Rotation

Placement(base, rotation, center) Define from position and rotation with center. base : Base.Vector rotation : Base.Rotation center : Base.Vector

Placement(base, axis, angle) define position and rotation. base : Base.Vector axis : Base.Vector angle : float

Vector to the Base Position of the Placement.

Set/get matrix representation of the placement.

Rotation

Orientation of the placement expressed as rotation.

copy

copy() -> Base.Placement

Returns a copy of this placement.

inverse

inverse() -> Base.Placement

Compute the inverse placement.

isIdentity

isIdentity([tol=0.0]) -> bool

Returns True if the placement has no displacement and no rotation. Matrix representation is the 4D identity matrix. tol : float Tolerance used to check for identity. If tol is negative or zero, no tolerance is used.

isSame

isSame(Base.Placement, [tol=0.0]) -> bool

Checks whether this and the given placement are the same. The default tolerance is set to 0.0

move

move(vector) -> None

Move the placement along a vector.

vector : Base.Vector Vector by which to move the placement.

multVec

multVec(vector) -> Base.Vector

Compute the transformed vector using the placement.

vector : Base.Vector Vector to be transformed.

multiply

multiply(placement) -> Base.Placement

Right multiply this placement with another placement. Also available as * operator.

placement : Base.Placement Placement by which to multiply this placement.

pow

pow(t, shorten=True) -> Base.Placement

Raise this placement to real power using ScLERP interpolation. Also available as ** operator.

t : float Real power. shorten : bool If True, ensures rotation quaternion is net positive to make the path shorter.

rotate

rotate(center, axis, angle, comp) -> None

Rotate the current placement around center and axis with the given angle. This method is compatible with TopoShape.rotate() if the (optional) keyword argument comp is True (default=False).

center : Base.Vector, sequence of float Rotation center. axis : Base.Vector, sequence of float Rotation axis. angle : float Rotation angle in degrees. comp : bool optional keyword only argument, if True (default=False), behave like TopoShape.rotate() (i.e. the resulting placements are interchangeable).

sclerp

sclerp(placement2, t, shorten=True) -> Base.Placement

Screw Linear Interpolation (ScLERP) between this placement and placement2. Interpolation is a continuous motion along a helical path parametrized by t made of equal transforms if discretized. If quaternions of rotations of the two placements differ in sign, the interpolation will take a long path.

placement2 : Base.Placement t : float Parameter of helical path. t=0 returns this placement, t=1 returns placement2. t can also be outside of [0, 1] range for extrapolation. shorten : bool If True, the signs are harmonized before interpolation and the interpolation takes the shorter path.

slerp

slerp(placement2, t) -> Base.Placement

Spherical Linear Interpolation (SLERP) between this placement and placement2. This function performs independent interpolation of rotation and movement. Result of such interpolation might be not what application expects, thus this tool might be considered for simple cases or for interpolating between small intervals. For more complex cases you better use the advanced sclerp() function.

placement2 : Base.Placement t : float Parameter of the path. t=0 returns this placement, t=1 returns placement2.

toMatrix

toMatrix() -> Base.Matrix

Compute the matrix representation of the placement.

translate

translate(vector) -> None

Alias to move(), to be compatible with TopoShape.translate().

vector : Base.Vector Vector by which to move the placement.


documentation index > API > [Poweruser Documentation](Category_Poweruser Documentation.md) > Placement API