Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Enhancement: Ambience Sounds Options #3953

Open
2 tasks done
BenjaminTheHedgefox opened this issue Dec 25, 2024 · 0 comments
Open
2 tasks done

Enhancement: Ambience Sounds Options #3953

BenjaminTheHedgefox opened this issue Dec 25, 2024 · 0 comments
Labels
status: pending triage The bug or PR has not been reviewed yet. type: enhancement Provides an enhancement or new feature.

Comments

@BenjaminTheHedgefox
Copy link

BenjaminTheHedgefox commented Dec 25, 2024

Issue Checklist

  • I have properly named my enhancement
  • I have checked the Issues/Discussions pages to see if my enhancement has already been suggested

What is your suggestion, and why should it be implemented?

Basically, allows you to mute/unmute the sound effects from any stages that make sounds (Like Philly's train or the thunder in the Spooky House) to let the player focus on solely the music audio alone, if they don't want to be distracted.

I was inspired by the commented out code for ambient rain/car sounds in Weekend 1's stage, since it seemed like a cool concept that could be used in full game.

There could possibly be a preference for how heavy/quiet of a sound can play ambiently, going from Soft to Loud in terms of audio.
(Rain/Car sounds would be soft, while the train rushing or thunder would be loud.)

@BenjaminTheHedgefox BenjaminTheHedgefox added status: pending triage The bug or PR has not been reviewed yet. type: enhancement Provides an enhancement or new feature. labels Dec 25, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
status: pending triage The bug or PR has not been reviewed yet. type: enhancement Provides an enhancement or new feature.
Projects
None yet
Development

No branches or pull requests

1 participant