-
Notifications
You must be signed in to change notification settings - Fork 3
/
types.ts
162 lines (141 loc) · 2.97 KB
/
types.ts
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
export type EffectName =
| "SetSceneFlag"
| "UnsetSceneFlag"
| "SetFlag"
| "UnsetFlag"
| "ModifyHeartContainers"
| "FillMagic"
| "EmptyMagic"
| "ModifyRupees"
| "NoUI"
| "ModifyGravity"
| "ModifyHealth"
| "SetPlayerHealth"
| "FreezePlayer"
| "BurnPlayer"
| "ElectrocutePlayer"
| "KnockbackPlayer"
| "ModifyLinkSize"
| "InvisibleLink"
| "PacifistMode"
| "DisableZTargeting"
| "WeatherRainstorm"
| "ReverseControls"
| "ForceEquipBoots"
| "ModifyRunSpeedModifier"
| "OneHitKO"
| "ModifyDefenseModifier"
| "GiveOrTakeShield"
| "TeleportPlayer"
| "ClearAssignedButtons"
| "SetTimeOfDay"
| "SetCollisionViewer"
| "SetCosmeticsColor"
| "RandomizeCosmetics"
| "PressButton"
| "PressRandomButton"
| "AddOrTakeAmmo"
| "RandomBombFuseTimer"
| "DisableLedgeGrabs"
| "RandomWind"
| "RandomBonks"
| "PlayerInvincibility"
| "SlipperyFloor";
export interface CommandEffect {
type: "command";
command: string;
}
export interface ApplyEffect {
type: "apply";
name: EffectName;
parameters?: (number | string)[];
}
export interface RemoveEffect {
type: "remove";
name: EffectName;
}
export type Effect = CommandEffect | ApplyEffect | RemoveEffect;
export interface EffectPacket {
id: string;
type: "effect";
effect: Effect;
}
export interface CommandPacket {
id: string;
type: "command";
command: string;
}
export type ResultStatus = "success" | "failure" | "try_again" | "timeout";
export interface ResultPacket {
id: string;
type: "result";
status: ResultStatus;
}
export interface OnTransitionEndHook {
type: "OnTransitionEnd";
sceneNum: number;
}
export interface OnLoadGameHook {
type: "OnLoadGame";
fileNum: number;
}
export interface OnExitGameHook {
type: "OnExitGame";
fileNum: number;
}
export interface OnItemReceiveHook {
type: "OnItemReceive";
tableId: number;
getItemId: number;
}
export interface OnEnemyDefeatHook {
type: "OnEnemyDefeat";
actorId: number;
params: number;
}
export interface OnActorInitHook {
type: "OnActorInit";
actorId: number;
params: number;
}
export interface OnFlagSetHook {
type: "OnFlagSet";
flagType: number;
flag: number;
}
export interface OnFlagUnsetHook {
type: "OnFlagUnset";
flagType: number;
flag: number;
}
export interface OnSceneFlagSetHook {
type: "OnSceneFlagSet";
flagType: number;
flag: number;
sceneNum: number;
}
export interface OnSceneFlagUnsetHook {
type: "OnSceneFlagUnset";
flagType: number;
flag: number;
sceneNum: number;
}
export type Hook =
| OnTransitionEndHook
| OnLoadGameHook
| OnExitGameHook
| OnItemReceiveHook
| OnEnemyDefeatHook
| OnActorInitHook
| OnFlagSetHook
| OnFlagUnsetHook
| OnSceneFlagSetHook
| OnSceneFlagUnsetHook;
export interface HookPacket {
id: string;
type: "hook";
hook: Hook;
}
export type IncomingPacket = ResultPacket | HookPacket;
export type OutgoingPacket = EffectPacket | CommandPacket;
export type Packet = IncomingPacket | OutgoingPacket;