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So for example, if you take a Sphere and give it one setting, then add another sphere and make it a child of the first sphere then save and reload the scene, the child Sphere will now have the same settings as the parent and any changes made to either is transfered across both.
So for example, if you take a Sphere and give it one setting, then add another sphere and make it a child of the first sphere then save and reload the scene, the child Sphere will now have the same settings as the parent and any changes made to either is transfered across both.
Example video:
https://files.catbox.moe/llpqe6.mp4
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