diff --git a/src/game/client/components/players.cpp b/src/game/client/components/players.cpp index 3afc2eba7bf..5a845f93e1c 100644 --- a/src/game/client/components/players.cpp +++ b/src/game/client/components/players.cpp @@ -395,7 +395,7 @@ void CPlayers::RenderPlayer( AttackTime = (Client()->PredIntraGameTick(g_Config.m_ClDummy) + (Client()->PredGameTick(g_Config.m_ClDummy) - 1 - Player.m_AttackTick)) / (float)Client()->GameTickSpeed(); LastAttackTime = (s_LastPredIntraTick + (Client()->PredGameTick(g_Config.m_ClDummy) - 1 - Player.m_AttackTick)) / (float)Client()->GameTickSpeed(); } - float AttackTicksPassed = AttackTime * (float)Client()->GameTickSpeed(); + float AttackTicksPassed = AttackTime * 50; float Angle; if(Local && (!m_pClient->m_Snap.m_SpecInfo.m_Active || m_pClient->m_Snap.m_SpecInfo.m_SpectatorID != SPEC_FREEVIEW) && Client()->State() != IClient::STATE_DEMOPLAYBACK)