Building video games that challenge players
- Design
- Planning
- Iterative Development
- Iterative Testing
- Release
Book: Game Design: Theory and Practice (2nd Edition)
- Introduction 1.1. What Is Gameplay? 1.2. What Is Game Design? 1.3. Who Is a Game Designer?
Book: Game Design: Theory and Practice (2nd Edition)
- Chapter 1: What players want
Paper: Software Engineering Challenges in Game Development
30 aniversario de Super Mario Bros. - Entrevista especial https://www.youtube.com/watch?v=Sw-jPWmcGCM Super Mario Bros. 30th Anniversary Special Interview https://www.youtube.com/watch?v=DLoRd6_a1CI
- Game Designers How the inventor of Mario designs a game https://www.youtube.com/watch?v=K-NBcP0YUQI The 5 Most Famous Video Game Designers https://www.gamedesigning.org/gaming/famous-video-game-designers/ List of Famous Game Designers https://www.ranker.com/list/notable-game-designer_s)/reference
Template
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The UX Book: Process and Guidelines for Ensuring a Quality User Experience
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Cansu, S. K., & Cansu, F. K. (2019). An Overview of Computational Thinking. International Journal of Computer Science Education in Schools, 3(1), n1.