Summary Readme Introduction Terrible Places and People Maya Limbo Mictlan Being In Between Worlds Terrible People Running The Game Basic Dice Mechanics Character Generation Advancing Goals Jobs, Missions, and Quests Placing Opposition Monstrous Society Bands Syndicates Cults Antagonistic Organizations Political Aspirations Skills Physical Skills Social Skills Technical Skills Specializations Backgrounds Using Skills Using Attributes Without Skills Getting What You Need Keeping Things Quiet Asking Around: Montages Interviewing People Persuasive Argumentation Arguments From Rhetoric Danger Moving, Evading, and Escaping Attacking Weaponry and Hazards Armor Wounds Healing and Death Temporary Conditions Wind and Water Monsters Lycanthropy Vampirism Witchcraft Animates Leviathans Transhumans Zombies Fey Giant Animals Ghosts Demons Evil Plants Spawn Monsters Magic Universal Disciplines Astral Disciplines Infernal Discplines Orphic Disciplines Devotions Character Options and Motivation Resources and Obligations Motivations & Passions Advantages and Disadvantages Character Advancement The World at Night Mexico City Houston Kuala Lumpur New York Paris Prague San Francisco Persona non Grata People Animals Places Things Standardizing Nonstandard Magic I Fought The Law Points of View First Person Second Person Third Person The Fourth Wall