OpenXR plugin crashes Unity on play with no Oculus connected but OVR service running #376
Labels
runtime related
a problem/question for a runtime, not OpenXR itself
synced to gitlab
Synchronized to OpenXR internal GitLab
To replicate:
More information:
Note that this crash does not happen if the OVR service is not running.
If OculusXR Feature is off when pressing "play" in Unity, but subsequently turned on afterward through the popup that appears, it won't crash. (but of course will crash if you press "play" again is it is now turned on)
Versions:
OpenXR Plugin: 1.6.0 · December 01, 2022
Unity: 2022.2.3f1
Oculus App Version 47.0.0.286.341 (47.0.0.286.341)
Logs:
Editor.log
crash.dmp.txt (remove
.txt
extension)Crash window:
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