diff --git a/.gitattributes b/.gitattributes
new file mode 100644
index 0000000..dfe0770
--- /dev/null
+++ b/.gitattributes
@@ -0,0 +1,2 @@
+# Auto detect text files and perform LF normalization
+* text=auto
diff --git a/.gitignore b/.gitignore
new file mode 100644
index 0000000..3a8525b
--- /dev/null
+++ b/.gitignore
@@ -0,0 +1,356 @@
+## Ignore Visual Studio temporary files, build results, and
+## files generated by popular Visual Studio add-ons.
+##
+## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
+
+# User-specific files
+*.rsuser
+*.suo
+*.user
+*.userosscache
+*.sln.docstates
+
+# User-specific files (MonoDevelop/Xamarin Studio)
+*.userprefs
+
+# Mono auto generated files
+mono_crash.*
+
+# Build results
+[Dd]ebug/
+[Dd]ebugPublic/
+[Rr]elease/
+[Rr]eleases/
+x64/
+x86/
+[Aa][Rr][Mm]/
+[Aa][Rr][Mm]64/
+bld/
+[Bb]in/
+[Oo]bj/
+[Ll]og/
+[Ll]ogs/
+
+# Visual Studio 2015/2017 cache/options directory
+.vs/
+# Uncomment if you have tasks that create the project's static files in wwwroot
+#wwwroot/
+
+# Visual Studio 2017 auto generated files
+Generated\ Files/
+
+# MSTest test Results
+[Tt]est[Rr]esult*/
+[Bb]uild[Ll]og.*
+
+# NUnit
+*.VisualState.xml
+TestResult.xml
+nunit-*.xml
+
+# Build Results of an ATL Project
+[Dd]ebugPS/
+[Rr]eleasePS/
+dlldata.c
+
+# Benchmark Results
+BenchmarkDotNet.Artifacts/
+
+# .NET Core
+project.lock.json
+project.fragment.lock.json
+artifacts/
+
+# StyleCop
+StyleCopReport.xml
+
+# Files built by Visual Studio
+*_i.c
+*_p.c
+*_h.h
+*.ilk
+*.meta
+*.obj
+*.iobj
+*.pch
+*.pdb
+*.ipdb
+*.pgc
+*.pgd
+*.rsp
+*.sbr
+*.tlb
+*.tli
+*.tlh
+*.tmp
+*.tmp_proj
+*_wpftmp.csproj
+*.log
+*.vspscc
+*.vssscc
+.builds
+*.pidb
+*.svclog
+*.scc
+
+# Chutzpah Test files
+_Chutzpah*
+
+# Visual C++ cache files
+ipch/
+*.aps
+*.ncb
+*.opendb
+*.opensdf
+*.sdf
+*.cachefile
+*.VC.db
+*.VC.VC.opendb
+
+# Visual Studio profiler
+*.psess
+*.vsp
+*.vspx
+*.sap
+
+# Visual Studio Trace Files
+*.e2e
+
+# TFS 2012 Local Workspace
+$tf/
+
+# Guidance Automation Toolkit
+*.gpState
+
+# ReSharper is a .NET coding add-in
+_ReSharper*/
+*.[Rr]e[Ss]harper
+*.DotSettings.user
+
+# JustCode is a .NET coding add-in
+.JustCode
+
+# TeamCity is a build add-in
+_TeamCity*
+
+# DotCover is a Code Coverage Tool
+*.dotCover
+
+# AxoCover is a Code Coverage Tool
+.axoCover/*
+!.axoCover/settings.json
+
+# Visual Studio code coverage results
+*.coverage
+*.coveragexml
+
+# NCrunch
+_NCrunch_*
+.*crunch*.local.xml
+nCrunchTemp_*
+
+# MightyMoose
+*.mm.*
+AutoTest.Net/
+
+# Web workbench (sass)
+.sass-cache/
+
+# Installshield output folder
+[Ee]xpress/
+
+# DocProject is a documentation generator add-in
+DocProject/buildhelp/
+DocProject/Help/*.HxT
+DocProject/Help/*.HxC
+DocProject/Help/*.hhc
+DocProject/Help/*.hhk
+DocProject/Help/*.hhp
+DocProject/Help/Html2
+DocProject/Help/html
+
+# Click-Once directory
+publish/
+
+# Publish Web Output
+*.[Pp]ublish.xml
+*.azurePubxml
+# Note: Comment the next line if you want to checkin your web deploy settings,
+# but database connection strings (with potential passwords) will be unencrypted
+*.pubxml
+*.publishproj
+
+# Microsoft Azure Web App publish settings. Comment the next line if you want to
+# checkin your Azure Web App publish settings, but sensitive information contained
+# in these scripts will be unencrypted
+PublishScripts/
+
+# NuGet Packages
+*.nupkg
+# NuGet Symbol Packages
+*.snupkg
+# The packages folder can be ignored because of Package Restore
+**/[Pp]ackages/*
+# except build/, which is used as an MSBuild target.
+!**/[Pp]ackages/build/
+# Uncomment if necessary however generally it will be regenerated when needed
+#!**/[Pp]ackages/repositories.config
+# NuGet v3's project.json files produces more ignorable files
+*.nuget.props
+*.nuget.targets
+
+# Microsoft Azure Build Output
+csx/
+*.build.csdef
+
+# Microsoft Azure Emulator
+ecf/
+rcf/
+
+# Windows Store app package directories and files
+AppPackages/
+BundleArtifacts/
+Package.StoreAssociation.xml
+_pkginfo.txt
+*.appx
+*.appxbundle
+*.appxupload
+
+# Visual Studio cache files
+# files ending in .cache can be ignored
+*.[Cc]ache
+# but keep track of directories ending in .cache
+!?*.[Cc]ache/
+
+# Others
+ClientBin/
+~$*
+*~
+*.dbmdl
+*.dbproj.schemaview
+*.jfm
+*.pfx
+*.publishsettings
+orleans.codegen.cs
+
+# Including strong name files can present a security risk
+# (https://github.com/github/gitignore/pull/2483#issue-259490424)
+#*.snk
+
+# Since there are multiple workflows, uncomment next line to ignore bower_components
+# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
+#bower_components/
+
+# RIA/Silverlight projects
+Generated_Code/
+
+# Backup & report files from converting an old project file
+# to a newer Visual Studio version. Backup files are not needed,
+# because we have git ;-)
+_UpgradeReport_Files/
+Backup*/
+UpgradeLog*.XML
+UpgradeLog*.htm
+ServiceFabricBackup/
+*.rptproj.bak
+
+# SQL Server files
+*.mdf
+*.ldf
+*.ndf
+
+# Business Intelligence projects
+*.rdl.data
+*.bim.layout
+*.bim_*.settings
+*.rptproj.rsuser
+*- [Bb]ackup.rdl
+*- [Bb]ackup ([0-9]).rdl
+*- [Bb]ackup ([0-9][0-9]).rdl
+
+# Microsoft Fakes
+FakesAssemblies/
+
+# GhostDoc plugin setting file
+*.GhostDoc.xml
+
+# Node.js Tools for Visual Studio
+.ntvs_analysis.dat
+node_modules/
+
+# Visual Studio 6 build log
+*.plg
+
+# Visual Studio 6 workspace options file
+*.opt
+
+# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
+*.vbw
+
+# Visual Studio LightSwitch build output
+**/*.HTMLClient/GeneratedArtifacts
+**/*.DesktopClient/GeneratedArtifacts
+**/*.DesktopClient/ModelManifest.xml
+**/*.Server/GeneratedArtifacts
+**/*.Server/ModelManifest.xml
+_Pvt_Extensions
+
+# Paket dependency manager
+.paket/paket.exe
+paket-files/
+
+# FAKE - F# Make
+.fake/
+
+# CodeRush personal settings
+.cr/personal
+
+# Python Tools for Visual Studio (PTVS)
+__pycache__/
+*.pyc
+
+# Cake - Uncomment if you are using it
+# tools/**
+# !tools/packages.config
+
+# Tabs Studio
+*.tss
+
+# Telerik's JustMock configuration file
+*.jmconfig
+
+# BizTalk build output
+*.btp.cs
+*.btm.cs
+*.odx.cs
+*.xsd.cs
+
+# OpenCover UI analysis results
+OpenCover/
+
+# Azure Stream Analytics local run output
+ASALocalRun/
+
+# MSBuild Binary and Structured Log
+*.binlog
+
+# NVidia Nsight GPU debugger configuration file
+*.nvuser
+
+# MFractors (Xamarin productivity tool) working folder
+.mfractor/
+
+# Local History for Visual Studio
+.localhistory/
+
+# BeatPulse healthcheck temp database
+healthchecksdb
+
+# Backup folder for Package Reference Convert tool in Visual Studio 2017
+MigrationBackup/
+
+# Ionide (cross platform F# VS Code tools) working folder
+.ionide/
+
+# Nproj
+*.nrproj
\ No newline at end of file
diff --git a/LICENSE.md b/LICENSE.md
new file mode 100644
index 0000000..b0e295c
--- /dev/null
+++ b/LICENSE.md
@@ -0,0 +1,21 @@
+MIT License
+
+Copyright (c) 2023 Kyle
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
\ No newline at end of file
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..0b6ede0
--- /dev/null
+++ b/README.md
@@ -0,0 +1,22 @@
+# Star Rail Rpc
+
+
+Enables Discord [Rich Presence](https://discord.com/rich-presence) For Honkai: Star Rail.
+将星穹铁道动态同步到Discord.
+支持国服/国际服
+
+
+### Info
+* This application will auto launch on system start. If you don't want to do this, disable it in taskmgr.
+* 这个软件会在你开机的时候自启动, 如果你不需要可以在任务管理器中禁用.
+
+
+
+### Feature
+* Sync Rich Presence.
+* 同步动态到Discord.
+* 清除动态当你退出游戏时.
+
+
+### Preview
+![Preview.](https://img.kxnrl.com/ugc/482C57A34141676F5AB4161ECF262FFC9817A234!source)
\ No newline at end of file
diff --git a/StarRailRpc.sln b/StarRailRpc.sln
new file mode 100644
index 0000000..292cbf7
--- /dev/null
+++ b/StarRailRpc.sln
@@ -0,0 +1,25 @@
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.5.33530.505
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "StarRailRpc", "src\StarRailRpc.csproj", "{F51CFE8E-A412-47B4-92BB-84759ED5F6D7}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {F51CFE8E-A412-47B4-92BB-84759ED5F6D7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {F51CFE8E-A412-47B4-92BB-84759ED5F6D7}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {F51CFE8E-A412-47B4-92BB-84759ED5F6D7}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {F51CFE8E-A412-47B4-92BB-84759ED5F6D7}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {07F96A57-340D-443C-8C91-009941439E6D}
+ EndGlobalSection
+EndGlobal
diff --git a/src/App.config b/src/App.config
new file mode 100644
index 0000000..37483cf
--- /dev/null
+++ b/src/App.config
@@ -0,0 +1,26 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+ True
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/src/AutoStart.cs b/src/AutoStart.cs
new file mode 100644
index 0000000..60a3f81
--- /dev/null
+++ b/src/AutoStart.cs
@@ -0,0 +1,81 @@
+using Microsoft.Win32;
+using System;
+using System.Reflection;
+
+namespace StarRailDiscordRpc;
+
+internal static class AutoStart
+{
+ public static void Set()
+ {
+ try
+ {
+ // Open Base Key.
+ using var baseKey = RegistryKey.OpenBaseKey(RegistryHive.CurrentUser, RegistryView.Registry64).OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Run", true);
+
+ if (baseKey == null)
+ {
+ // wtf?
+ Console.WriteLine(@"Cannot find HKCU\Software\Microsoft\Windows\CurrentVersion\Run");
+ return;
+ }
+
+ baseKey.SetValue("StarRail-DiscordRpc", Assembly.GetEntryAssembly().Location);
+ Console.WriteLine("AutoStartup has been set.");
+ }
+ catch (Exception e)
+ {
+ Console.WriteLine($"Failed to set autostartup: {e.Message}");
+ }
+ }
+
+ public static void Remove()
+ {
+ try
+ {
+ // Open Base Key.
+ using var baseKey = RegistryKey.OpenBaseKey(RegistryHive.CurrentUser, RegistryView.Registry64).OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Run", true);
+
+ if (baseKey == null)
+ {
+ // wtf?
+ Console.WriteLine(@"Cannot find HKCU\Software\Microsoft\Windows\CurrentVersion\Run");
+ return;
+ }
+
+ baseKey.DeleteValue("StarRail-DiscordRpc", false);
+ Console.WriteLine("AutoStartup has been deleted.");
+ }
+ catch (Exception e)
+ {
+ Console.WriteLine($"Failed to set autostartup: {e.Message}");
+ }
+ }
+
+ public static bool Check()
+ {
+ try
+ {
+ // Open Base Key.
+ using var baseKey = RegistryKey.OpenBaseKey(RegistryHive.CurrentUser, RegistryView.Registry64).OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Run", true);
+
+ if (baseKey == null)
+ {
+ // wtf?
+ Console.WriteLine(@"Cannot find HKCU\Software\Microsoft\Windows\CurrentVersion\Run");
+ return false;
+ }
+
+ var ace = baseKey.GetValue("StarRail-DiscordRpc");
+ var exe = Assembly.GetEntryAssembly().Location;
+ return exe.Equals(ace);
+ }
+ catch (Exception e)
+ {
+ Console.WriteLine($"Failed to set autostartup: {e.Message}");
+ }
+
+ return false;
+ }
+}
+
diff --git a/src/Program.cs b/src/Program.cs
new file mode 100644
index 0000000..8b1c7d5
--- /dev/null
+++ b/src/Program.cs
@@ -0,0 +1,197 @@
+using DiscordRPC;
+using System;
+using System.Diagnostics;
+using System.Linq;
+using System.Runtime.InteropServices;
+using System.Threading;
+using System.Threading.Tasks;
+using System.Windows.Forms;
+
+namespace StarRailDiscordRpc;
+
+internal static class Program
+{
+ private const string AppId_Zh = "1100788944901247026";
+ private const string AppId_En = "1100789242029948999";
+
+ [STAThread]
+ static void Main()
+ {
+ using var self = new Mutex(true, "StarRail DiscordRPC", out var allow);
+ if (!allow)
+ {
+ MessageBox.Show("StarRail DiscordRPC is already running.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
+ Environment.Exit(-1);
+ }
+
+ if (Properties.Settings.Default.IsFirstTime)
+ {
+ AutoStart.Set();
+ Properties.Settings.Default.IsFirstTime = false;
+ Properties.Settings.Default.Save();
+ }
+
+ Task.Run(async () =>
+ {
+ using var clientZh = new DiscordRpcClient(AppId_Zh);
+ using var clientEn = new DiscordRpcClient(AppId_En);
+ clientZh.Initialize();
+ clientEn.Initialize();
+
+ var playing = false;
+
+ while (true)
+ {
+ await Task.Delay(1000);
+
+ Debug.Print($"InLoop");
+
+ var hndlZh = FindWindow("UnityWndClass", "崩坏:星穹铁道");
+ var hndlEn = FindWindow("UnityWndClass", "Honkai: Star Rail");
+ if (hndlZh == IntPtr.Zero &&
+ hndlEn == IntPtr.Zero)
+ {
+ Debug.Print($"Not found game process.");
+ playing = false;
+ if (clientEn.CurrentPresence != null)
+ {
+ clientEn.ClearPresence();
+ }
+ if (clientZh.CurrentPresence != null)
+ {
+ clientZh.ClearPresence();
+ }
+ continue;
+ }
+
+ try
+ {
+ var procEn = Process.GetProcesses().FirstOrDefault(x => x.MainWindowHandle == hndlEn);
+ var procZh = Process.GetProcesses().FirstOrDefault(x => x.MainWindowHandle == hndlZh);
+
+ Debug.Print($"Check process with {hndlZh} | {procZh?.ProcessName} || {hndlEn} | {procEn?.ProcessName}");
+
+ if (procZh != null)
+ {
+ if (!playing)
+ {
+ playing = true;
+
+ clientZh.SetPresence(new RichPresence
+ {
+ Assets = new Assets
+ {
+ LargeImageKey = "logo",
+ LargeImageText = "崩坏:星穹铁道",
+ },
+ Timestamps = Timestamps.Now,
+ });
+
+ Debug.Print($"Set RichPresence to {procZh?.ProcessName}");
+ }
+ else
+ {
+ Debug.Print($"Keep RichPresence to {procZh?.ProcessName}");
+ }
+ }
+ else if (procEn != null)
+ {
+ if (!playing)
+ {
+ playing = true;
+
+ clientEn.SetPresence(new RichPresence
+ {
+ Assets = new Assets
+ {
+ LargeImageKey = "logo",
+ LargeImageText = "Honkai: Star Rail",
+ },
+ Timestamps = Timestamps.Now,
+ });
+
+ Debug.Print($"Set RichPresence to {procEn?.ProcessName}");
+ }
+ else
+ {
+ Debug.Print($"Keep RichPresence to {procEn?.ProcessName}");
+ }
+ }
+ else
+ {
+ playing = false;
+ if (clientEn.CurrentPresence != null)
+ {
+ clientEn.ClearPresence();
+ }
+ if (clientZh.CurrentPresence != null)
+ {
+ clientZh.ClearPresence();
+ }
+ Debug.Print($"Clear RichPresence");
+ }
+ }
+ catch (Exception e)
+ {
+ playing = false;
+ if (clientEn.CurrentPresence != null)
+ {
+ clientEn.ClearPresence();
+ }
+ if (clientZh.CurrentPresence != null)
+ {
+ clientZh.ClearPresence();
+ }
+ Debug.Print($"{e.Message}{Environment.NewLine}{e.StackTrace}");
+ }
+
+ GC.Collect();
+ GC.WaitForFullGCComplete();
+ }
+ });
+
+ Application.EnableVisualStyles();
+ Application.SetCompatibleTextRenderingDefault(false);
+
+ var notifyMenu = new ContextMenu();
+ var exitButton = new MenuItem("Exit");
+ var autoButton = new MenuItem("AutoStart" + " " + (AutoStart.Check() ? "√" : "✘"));
+ notifyMenu.MenuItems.Add(0, autoButton);
+ notifyMenu.MenuItems.Add(1, exitButton);
+
+ var notifyIcon = new NotifyIcon()
+ {
+ BalloonTipIcon = ToolTipIcon.Info,
+ ContextMenu = notifyMenu,
+ Text = "StarRail DiscordRPC",
+ Icon = Properties.Resources.tray,
+ Visible = true,
+ };
+
+ exitButton.Click += (sender, args) =>
+ {
+ notifyIcon.Visible = false;
+ Thread.Sleep(100);
+ Environment.Exit(0);
+ };
+ autoButton.Click += (sender, args) =>
+ {
+ if (AutoStart.Check())
+ {
+ AutoStart.Remove();
+ }
+ else
+ {
+ AutoStart.Set();
+ }
+
+ autoButton.Text = "AutoStart" + " " + (AutoStart.Check() ? "√" : "✘");
+ };
+
+
+ Application.Run();
+ }
+
+ [DllImport("user32.dll", EntryPoint = "FindWindow")]
+ private static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
+}
diff --git a/src/Properties/AssemblyInfo.cs b/src/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..5b4fc56
--- /dev/null
+++ b/src/Properties/AssemblyInfo.cs
@@ -0,0 +1,36 @@
+using System.Reflection;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+// 有关程序集的一般信息由以下
+// 控制。更改这些特性值可修改
+// 与程序集关联的信息。
+[assembly: AssemblyTitle("StarRail Discord Rpc")]
+[assembly: AssemblyDescription("")]
+[assembly: AssemblyConfiguration("")]
+[assembly: AssemblyCompany("")]
+[assembly: AssemblyProduct("StarRail discord Rpc")]
+[assembly: AssemblyCopyright("©2023 Kyle")]
+[assembly: AssemblyTrademark("")]
+[assembly: AssemblyCulture("")]
+
+// 将 ComVisible 设置为 false 会使此程序集中的类型
+//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
+//请将此类型的 ComVisible 特性设置为 true。
+[assembly: ComVisible(false)]
+
+// 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
+[assembly: Guid("dc96d5d9-7142-41a0-8ad7-105307ca62db")]
+
+// 程序集的版本信息由下列四个值组成:
+//
+// 主版本
+// 次版本
+// 生成号
+// 修订号
+//
+//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
+//通过使用 "*",如下所示:
+// [assembly: AssemblyVersion("1.0.*")]
+[assembly: AssemblyVersion("1.0.0.0")]
+[assembly: AssemblyFileVersion("1.0.0.0")]
diff --git a/src/Properties/Resources.Designer.cs b/src/Properties/Resources.Designer.cs
new file mode 100644
index 0000000..522bfb8
--- /dev/null
+++ b/src/Properties/Resources.Designer.cs
@@ -0,0 +1,83 @@
+//------------------------------------------------------------------------------
+//
+// 此代码由工具生成。
+// 运行时版本:4.0.30319.42000
+//
+// 对此文件的更改可能会导致不正确的行为,并且如果
+// 重新生成代码,这些更改将会丢失。
+//
+//------------------------------------------------------------------------------
+
+namespace StarRailDiscordRpc.Properties {
+ using System;
+
+
+ ///
+ /// 一个强类型的资源类,用于查找本地化的字符串等。
+ ///
+ // 此类是由 StronglyTypedResourceBuilder
+ // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
+ // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
+ // (以 /str 作为命令选项),或重新生成 VS 项目。
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ internal class Resources {
+
+ private static global::System.Resources.ResourceManager resourceMan;
+
+ private static global::System.Globalization.CultureInfo resourceCulture;
+
+ [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+ internal Resources() {
+ }
+
+ ///
+ /// 返回此类使用的缓存的 ResourceManager 实例。
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Resources.ResourceManager ResourceManager {
+ get {
+ if (object.ReferenceEquals(resourceMan, null)) {
+ global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("StarRailDiscordRpc.Properties.Resources", typeof(Resources).Assembly);
+ resourceMan = temp;
+ }
+ return resourceMan;
+ }
+ }
+
+ ///
+ /// 重写当前线程的 CurrentUICulture 属性,对
+ /// 使用此强类型资源类的所有资源查找执行重写。
+ ///
+ [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+ internal static global::System.Globalization.CultureInfo Culture {
+ get {
+ return resourceCulture;
+ }
+ set {
+ resourceCulture = value;
+ }
+ }
+
+ ///
+ /// 查找类似于 (图标) 的 System.Drawing.Icon 类型的本地化资源。
+ ///
+ internal static System.Drawing.Icon icon {
+ get {
+ object obj = ResourceManager.GetObject("icon", resourceCulture);
+ return ((System.Drawing.Icon)(obj));
+ }
+ }
+
+ ///
+ /// 查找类似于 (图标) 的 System.Drawing.Icon 类型的本地化资源。
+ ///
+ internal static System.Drawing.Icon tray {
+ get {
+ object obj = ResourceManager.GetObject("tray", resourceCulture);
+ return ((System.Drawing.Icon)(obj));
+ }
+ }
+ }
+}
diff --git a/src/Properties/Resources.resx b/src/Properties/Resources.resx
new file mode 100644
index 0000000..eb44b8e
--- /dev/null
+++ b/src/Properties/Resources.resx
@@ -0,0 +1,127 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ text/microsoft-resx
+
+
+ 2.0
+
+
+ System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+ System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
+
+
+
+ ..\Resources\icon.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
+ ..\Resources\c978cbd1268ec3ec1a8e170cdfb4e214_405257739008908187.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
+
+
\ No newline at end of file
diff --git a/src/Properties/Settings.Designer.cs b/src/Properties/Settings.Designer.cs
new file mode 100644
index 0000000..caf8abc
--- /dev/null
+++ b/src/Properties/Settings.Designer.cs
@@ -0,0 +1,38 @@
+//------------------------------------------------------------------------------
+//
+// 此代码由工具生成。
+// 运行时版本:4.0.30319.42000
+//
+// 对此文件的更改可能会导致不正确的行为,并且如果
+// 重新生成代码,这些更改将会丢失。
+//
+//------------------------------------------------------------------------------
+
+namespace StarRailDiscordRpc.Properties {
+
+
+ [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.5.0.0")]
+ internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
+
+ private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
+
+ public static Settings Default {
+ get {
+ return defaultInstance;
+ }
+ }
+
+ [global::System.Configuration.UserScopedSettingAttribute()]
+ [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+ [global::System.Configuration.DefaultSettingValueAttribute("True")]
+ public bool IsFirstTime {
+ get {
+ return ((bool)(this["IsFirstTime"]));
+ }
+ set {
+ this["IsFirstTime"] = value;
+ }
+ }
+ }
+}
diff --git a/src/Properties/Settings.settings b/src/Properties/Settings.settings
new file mode 100644
index 0000000..5fef8b7
--- /dev/null
+++ b/src/Properties/Settings.settings
@@ -0,0 +1,9 @@
+
+
+
+
+
+ True
+
+
+
\ No newline at end of file
diff --git a/src/Resources/c978cbd1268ec3ec1a8e170cdfb4e214_405257739008908187.ico b/src/Resources/c978cbd1268ec3ec1a8e170cdfb4e214_405257739008908187.ico
new file mode 100644
index 0000000..d9bbb98
Binary files /dev/null and b/src/Resources/c978cbd1268ec3ec1a8e170cdfb4e214_405257739008908187.ico differ
diff --git a/src/Resources/icon.ico b/src/Resources/icon.ico
new file mode 100644
index 0000000..fc9626a
Binary files /dev/null and b/src/Resources/icon.ico differ
diff --git a/src/StarRailRpc.csproj b/src/StarRailRpc.csproj
new file mode 100644
index 0000000..4a5e689
--- /dev/null
+++ b/src/StarRailRpc.csproj
@@ -0,0 +1,130 @@
+
+
+
+
+ Debug
+ AnyCPU
+ {DC96D5D9-7142-41A0-8AD7-105307CA62DB}
+ WinExe
+ StarRailDiscordRpc
+ StarRailDiscordRpc
+ v4.8
+ 512
+ true
+ true
+
+ publish\
+ true
+ Disk
+ false
+ Foreground
+ 7
+ Days
+ false
+ false
+ true
+ 0
+ 1.0.0.%2a
+ false
+ false
+ true
+ 10
+
+
+ x64
+ true
+ full
+ false
+ bin\Debug\
+ DEBUG;TRACE
+ prompt
+ 4
+
+
+ x64
+ pdbonly
+ true
+ bin\Release\
+ TRACE
+ prompt
+ 4
+
+
+ Resources\icon.ico
+
+
+ StarRailDiscordRpc.Program
+
+
+ LocalIntranet
+
+
+ false
+
+
+
+
+ ..\packages\DiscordRichPresence.1.1.3.18\lib\net45\DiscordRPC.dll
+
+
+ ..\packages\Newtonsoft.Json.13.0.3\lib\net45\Newtonsoft.Json.dll
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ ResXFileCodeGenerator
+ Resources.Designer.cs
+ Designer
+
+
+ True
+ Resources.resx
+ True
+
+
+
+ SettingsSingleFileGenerator
+ Settings.Designer.cs
+
+
+ True
+ Settings.settings
+ True
+
+
+
+
+
+
+
+
+
+
+
+
+ False
+ Microsoft .NET Framework 4.8 %28x86 和 x64%29
+ true
+
+
+ False
+ .NET Framework 3.5 SP1
+ false
+
+
+
+
\ No newline at end of file
diff --git a/src/genshin.ico b/src/genshin.ico
new file mode 100644
index 0000000..270081a
Binary files /dev/null and b/src/genshin.ico differ
diff --git a/src/packages.config b/src/packages.config
new file mode 100644
index 0000000..4843af4
--- /dev/null
+++ b/src/packages.config
@@ -0,0 +1,5 @@
+
+
+
+
+
\ No newline at end of file