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Releases: MBU-Team/OpenMBU

Beta 1.11

20 Jun 16:45
230e2e9
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Beta 1.11 Pre-release
Pre-release
  • Added achievements
  • Fixed bug where analog inputs on some controllers couldn't quite reach the max value
  • Fixed marble reflection rendering
  • Fixed blast rendering
  • Added autosplitter for use with LiveSplit
  • Other small graphical/bug fixes

Beta 1.10

24 Dec 04:07
7bb3d49
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Beta 1.10 Pre-release
Pre-release
  • Networking fixes
  • Fixed potential crash for marble physics
  • Fixed crash with GUI editor
  • Fixed XBOX buttons in UI not being clickable
  • The animation when you finish a level is now framerate-independent and should now look the same as on console
  • Fixed potential audio issue when running with DirectSound
  • Fixed other various minor issues

Beta 1.9

13 Aug 00:33
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Beta 1.9 Pre-release
Pre-release
  • Fixed Moving Platform Jitter/Desync (not 100% but almost perfect)
  • Fixed Vertical Bounds
  • Fixed some mistakes throughout the physics and moving platform code (should work much better now!)

Beta 1.8

11 Aug 02:56
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Beta 1.8 Pre-release
Pre-release
  • Fixed Respawn animating from arbitrary location
  • Fixed HiFi Networking (FINALLY!)
  • Fixed Host loading faster in multiplayer, giving them an advantage

Beta 1.7

10 Aug 20:03
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Beta 1.7 Pre-release
Pre-release
  • Implemented some BitStream functions
  • Implemented PathedInterior::doSustainSound
  • Some work on compiling with Clang (thanks HiGuy)
  • Preview Objects now all within SimSet
  • Ability to check if an object is meant for preview mode from script
  • Refactored RenderInstance Managers
  • Refactored some general render code
  • Cleaned up some hifi code
  • Fixed Marble Sound Pitch Issue (thanks thearst3rd)
  • Fixed Editor Axis Handles
  • Fixed some rendering issues
  • Fixed dark astrolabe and clouds
  • Fixed a hifi issue

Beta 1.6

30 May 03:27
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Beta 1.6 Pre-release
Pre-release
  • Fixed lighting and potential crash when entering lobby after a match
  • Fixed x64 not working with a controller
  • Fixed console spam of no MissionCleanup group for multiplayer clients
  • Fixed some pointers being truncated in x64

Beta 1.5

29 May 04:26
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Beta 1.5 Pre-release
Pre-release
  • Experimental x64 Support
  • HiFi networking should be mostly functional now (less moving platform jittering/multiplayer collision bounce back)

Beta 1.4

28 May 03:21
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Beta 1.4 Pre-release
Pre-release
  • Fixed bug where you could pause on the end screen with the select/back button on controller
  • Project now uses CMake.

Beta 1.3.1

24 May 03:27
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Beta 1.3.1 Pre-release
Pre-release
  • Fixed crash with translucent materials

Beta 1.3

24 May 01:40
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Beta 1.3 Pre-release
Pre-release
  • Fixed lighting on start pad
  • Fixed sounds replaying when unpausing the game