请实现 copyRandomList
函数,复制一个复杂链表。在复杂链表中,每个节点除了有一个 next
指针指向下一个节点,还有一个 random
指针指向链表中的任意节点或者 null
。
示例 1:
输入:head = [[7,null],[13,0],[11,4],[10,2],[1,0]]
输出:[[7,null],[13,0],[11,4],[10,2],[1,0]]
示例 2:
输入:head = [[1,1],[2,1]]
输出:[[1,1],[2,1]]
示例 3:
输入:head = [[3,null],[3,0],[3,null]]
输出:[[3,null],[3,0],[3,null]]
示例 4:
输入:head = []
输出:[]
解释:给定的链表为空(空指针),因此返回 null。
提示:
-10000 <= Node.val <= 10000
Node.random
为空(null)或指向链表中的节点。- 节点数目不超过 1000 。
"""
# Definition for a Node.
class Node:
def __init__(self, x: int, next: 'Node' = None, random: 'Node' = None):
self.val = int(x)
self.next = next
self.random = random
"""
class Solution:
def copyRandomList(self, head: 'Node') -> 'Node':
if not head:
return None
copy_head = Node(-1)
cur, t = copy_head, head
cache = {}
while t:
cur.next = Node(t.val)
cache[t] = cur.next
cur, t = cur.next, t.next
t, cur = head, copy_head.next
while t:
cur.random = cache.get(t.random)
cur, t = cur.next, t.next
return copy_head.next
/*
// Definition for a Node.
class Node {
int val;
Node next;
Node random;
public Node(int val) {
this.val = val;
this.next = null;
this.random = null;
}
}
*/
class Solution {
public Node copyRandomList(Node head) {
if (head == null) {
return null;
}
Map<Node, Node> map = new HashMap<>();
Node copyHead = new Node(-1);
Node cur = copyHead, t = head;
while (t != null) {
Node node = new Node(t.val);
map.put(t, node);
cur.next = node;
cur = node;
t = t.next;
}
cur = copyHead.next;
while (head != null) {
cur.random = map.get(head.random);
cur = cur.next;
head = head.next;
}
return copyHead.next;
}
}
/**
* // Definition for a Node.
* function Node(val, next, random) {
* this.val = val;
* this.next = next;
* this.random = random;
* };
*/
/**
* @param {Node} head
* @return {Node}
*/
var copyRandomList = function (head) {
function copy(node) {
if (!node) return null;
if (isRead.get(node)) return isRead.get(node);
let newNode = new Node(node.val);
isRead.set(node, newNode);
newNode.random = copy(node.random);
newNode.next = copy(node.next);
return newNode;
}
let isRead = new Map();
return copy(head);
};
func copyRandomList(head *Node) *Node {
if head == nil {
return nil
}
cur, next := head,head
//完成对当前节点的复制
for cur != nil {
next = cur.Next
cur.Next = &Node{
Val: cur.Val,
Next: next,
Random: nil,
}
cur = next
}
//设置复制节点的random节点
cur = head
curCopy := head
for cur != nil {
next = cur.Next.Next
curCopy = cur.Next
if cur.Random == nil {
curCopy.Random = nil
} else {
curCopy.Random = cur.Random.Next
}
cur = next
}
res := head.Next
cur = head
for cur != nil {
next = cur.Next.Next
curCopy = cur.Next
cur.Next = next
if next != nil {
curCopy.Next = next.Next
} else {
curCopy.Next = nil
}
cur = cur.Next
}
return res
}