diff --git a/Source/Shared/HelperDataUpload.hpp b/Source/Shared/HelperDataUpload.hpp index 66732583..b609730a 100644 --- a/Source/Shared/HelperDataUpload.hpp +++ b/Source/Shared/HelperDataUpload.hpp @@ -61,8 +61,7 @@ static void DoTransition(const CoreInterface& NRI, CommandBuffer* commandBuffer, } } -Result HelperDataUpload::UploadData( - const TextureUploadDesc* textureUploadDescs, uint32_t textureUploadDescNum, const BufferUploadDesc* bufferUploadDescs, uint32_t bufferUploadDescNum) { +Result HelperDataUpload::UploadData(const TextureUploadDesc* textureUploadDescs, uint32_t textureUploadDescNum, const BufferUploadDesc* bufferUploadDescs, uint32_t bufferUploadDescNum) { const DeviceDesc& deviceDesc = NRI.GetDeviceDesc(m_Device); for (uint32_t i = 0; i < textureUploadDescNum; i++) { diff --git a/Source/VK/CommandBufferVK.hpp b/Source/VK/CommandBufferVK.hpp index 60e66295..47981925 100644 --- a/Source/VK/CommandBufferVK.hpp +++ b/Source/VK/CommandBufferVK.hpp @@ -501,32 +501,31 @@ NRI_INLINE void CommandBufferVK::UploadBufferToTexture(Texture& dstTexture, cons const TextureVK& dstTextureImpl = (const TextureVK&)dstTexture; const FormatProps& formatProps = GetFormatProps(dstTextureImpl.GetDesc().format); - const uint32_t rowBlockNum = srcDataLayoutDesc.rowPitch / formatProps.stride; - const uint32_t bufferRowLength = rowBlockNum * formatProps.blockWidth; - - const uint32_t sliceRowNum = srcDataLayoutDesc.slicePitch / srcDataLayoutDesc.rowPitch; - const uint32_t bufferImageHeight = sliceRowNum * formatProps.blockWidth; - - const VkBufferImageCopy region = { - srcDataLayoutDesc.offset, - bufferRowLength, - bufferImageHeight, - VkImageSubresourceLayers{ - dstTextureImpl.GetImageAspectFlags(), - dstRegionDesc.mipOffset, - dstRegionDesc.layerOffset, - 1, - }, - VkOffset3D{ - dstRegionDesc.x, - dstRegionDesc.y, - dstRegionDesc.z, - }, - VkExtent3D{ - (dstRegionDesc.width == WHOLE_SIZE) ? dstTextureImpl.GetSize(0, dstRegionDesc.mipOffset) : dstRegionDesc.width, - (dstRegionDesc.height == WHOLE_SIZE) ? dstTextureImpl.GetSize(1, dstRegionDesc.mipOffset) : dstRegionDesc.height, - (dstRegionDesc.depth == WHOLE_SIZE) ? dstTextureImpl.GetSize(2, dstRegionDesc.mipOffset) : dstRegionDesc.depth, - }, + uint32_t rowBlockNum = srcDataLayoutDesc.rowPitch / formatProps.stride; + uint32_t bufferRowLength = rowBlockNum * formatProps.blockWidth; + + uint32_t sliceRowNum = srcDataLayoutDesc.slicePitch / srcDataLayoutDesc.rowPitch; + uint32_t bufferImageHeight = sliceRowNum * formatProps.blockWidth; + + VkBufferImageCopy region = {}; + region.bufferOffset = srcDataLayoutDesc.offset; + region.bufferRowLength = bufferRowLength; + region.bufferImageHeight = bufferImageHeight; + region.imageSubresource = VkImageSubresourceLayers{ + dstTextureImpl.GetImageAspectFlags(), + dstRegionDesc.mipOffset, + dstRegionDesc.layerOffset, + 1, + }; + region.imageOffset = VkOffset3D{ + dstRegionDesc.x, + dstRegionDesc.y, + dstRegionDesc.z, + }; + region.imageExtent = VkExtent3D{ + (dstRegionDesc.width == WHOLE_SIZE) ? dstTextureImpl.GetSize(0, dstRegionDesc.mipOffset) : dstRegionDesc.width, + (dstRegionDesc.height == WHOLE_SIZE) ? dstTextureImpl.GetSize(1, dstRegionDesc.mipOffset) : dstRegionDesc.height, + (dstRegionDesc.depth == WHOLE_SIZE) ? dstTextureImpl.GetSize(2, dstRegionDesc.mipOffset) : dstRegionDesc.depth, }; const auto& vk = m_Device.GetDispatchTable(); @@ -536,25 +535,34 @@ NRI_INLINE void CommandBufferVK::UploadBufferToTexture(Texture& dstTexture, cons NRI_INLINE void CommandBufferVK::ReadbackTextureToBuffer(Buffer& dstBuffer, const TextureDataLayoutDesc& dstDataLayoutDesc, const Texture& srcTexture, const TextureRegionDesc& srcRegionDesc) { const TextureVK& srcTextureImpl = (const TextureVK&)srcTexture; const BufferVK& dstBufferImpl = (const BufferVK&)dstBuffer; - const FormatProps& formatProps = GetFormatProps(srcTextureImpl.GetDesc().format); - const uint32_t rowBlockNum = dstDataLayoutDesc.rowPitch / formatProps.stride; - const uint32_t bufferRowLength = rowBlockNum * formatProps.blockWidth; - - const uint32_t sliceRowNum = dstDataLayoutDesc.slicePitch / dstDataLayoutDesc.rowPitch; - const uint32_t bufferImageHeight = sliceRowNum * formatProps.blockWidth; - - const VkBufferImageCopy region = { - dstDataLayoutDesc.offset, - bufferRowLength, - bufferImageHeight, - VkImageSubresourceLayers{srcTextureImpl.GetImageAspectFlags(), srcRegionDesc.mipOffset, srcRegionDesc.layerOffset, 1}, - VkOffset3D{srcRegionDesc.x, srcRegionDesc.y, srcRegionDesc.z}, - VkExtent3D{ - (srcRegionDesc.width == WHOLE_SIZE) ? srcTextureImpl.GetSize(0, srcRegionDesc.mipOffset) : srcRegionDesc.width, - (srcRegionDesc.height == WHOLE_SIZE) ? srcTextureImpl.GetSize(1, srcRegionDesc.mipOffset) : srcRegionDesc.height, - (srcRegionDesc.depth == WHOLE_SIZE) ? srcTextureImpl.GetSize(2, srcRegionDesc.mipOffset) : srcRegionDesc.depth, - }, + + uint32_t rowBlockNum = dstDataLayoutDesc.rowPitch / formatProps.stride; + uint32_t bufferRowLength = rowBlockNum * formatProps.blockWidth; + + uint32_t sliceRowNum = dstDataLayoutDesc.slicePitch / dstDataLayoutDesc.rowPitch; + uint32_t bufferImageHeight = sliceRowNum * formatProps.blockWidth; + + VkBufferImageCopy region = {}; + + region.bufferOffset = dstDataLayoutDesc.offset; + region.bufferRowLength = bufferRowLength; + region.bufferImageHeight = bufferImageHeight; + region.imageSubresource = VkImageSubresourceLayers{ + srcTextureImpl.GetImageAspectFlags(), + srcRegionDesc.mipOffset, + srcRegionDesc.layerOffset, + 1, + }; + region.imageOffset = VkOffset3D{ + srcRegionDesc.x, + srcRegionDesc.y, + srcRegionDesc.z, + }; + region.imageExtent = VkExtent3D{ + (srcRegionDesc.width == WHOLE_SIZE) ? srcTextureImpl.GetSize(0, srcRegionDesc.mipOffset) : srcRegionDesc.width, + (srcRegionDesc.height == WHOLE_SIZE) ? srcTextureImpl.GetSize(1, srcRegionDesc.mipOffset) : srcRegionDesc.height, + (srcRegionDesc.depth == WHOLE_SIZE) ? srcTextureImpl.GetSize(2, srcRegionDesc.mipOffset) : srcRegionDesc.depth, }; const auto& vk = m_Device.GetDispatchTable();