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MusicBot.js
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MusicBot.js
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const { Client, Util } = require('discord.js');
const { TOKEN, PREFIX, GOOGLE_API_KEY } = require('./config');
const YouTube = require('simple-youtube-api');
const ytdl = require('ytdl-core');
const client = new Client({ disableEveryone: true });
const youtube = new YouTube(GOOGLE_API_KEY);
const queue = new Map();
client.on('warn', console.warn);
client.on('error', console.error);
client.on('ready', () => console.log('Yo this ready!'));
client.user.setActivity('CooL Songz', {type: 'LISTENING'});
});
client.on('disconnect', () => console.log('I just disconnected, making sure you know, I will reconnect now...'));
client.on('reconnecting', () => console.log('I am reconnecting now!'));
client.on('message', async msg => { // eslint-disable-line
if (msg.author.bot) return undefined;
if (!msg.content.startsWith(PREFIX)) return undefined;
const args = msg.content.split(' ');
const searchString = args.slice(1).join(' ');
const url = args[1] ? args[1].replace(/<(.+)>/g, '$1') : '';
const serverQueue = queue.get(msg.guild.id);
let command = msg.content.toLowerCase().split(' ')[0];
command = command.slice(PREFIX.length)
if (command === 'play') {
const voiceChannel = msg.member.voiceChannel;
if (!voiceChannel) return msg.channel.send('I\'m sorry but you need to be in a voice channel to play music!');
const permissions = voiceChannel.permissionsFor(msg.client.user);
if (!permissions.has('CONNECT')) {
return msg.channel.send('I cannot connect to your voice channel, make sure I have the proper permissions!');
}
if (!permissions.has('SPEAK')) {
return msg.channel.send('I cannot speak in this voice channel, make sure I have the proper permissions!');
}
if (url.match(/^https?:\/\/(www.youtube.com|youtube.com)\/playlist(.*)$/)) {
const playlist = await youtube.getPlaylist(url);
const videos = await playlist.getVideos();
for (const video of Object.values(videos)) {
const video2 = await youtube.getVideoByID(video.id); // eslint-disable-line no-await-in-loop
await handleVideo(video2, msg, voiceChannel, true); // eslint-disable-line no-await-in-loop
}
return msg.channel.send(`✅ Playlist: **${playlist.title}** has been added to the queue!`);
} else {
try {
var video = await youtube.getVideo(url);
} catch (error) {
try {
var videos = await youtube.searchVideos(searchString, 10);
let index = 0;
msg.channel.send(`
__**Song selection:**__
${videos.map(video2 => `**${++index} -** ${video2.title}`).join('\n')}
Please provide a value to select one of the search results ranging from 1-10.
`);
// eslint-disable-next-line max-depth
try {
var response = await msg.channel.awaitMessages(msg2 => msg2.content > 0 && msg2.content < 11, {
maxMatches: 1,
time: 10000,
errors: ['time']
});
} catch (err) {
console.error(err);
return msg.channel.send('No or invalid value entered, cancelling video selection.');
}
const videoIndex = parseInt(response.first().content);
var video = await youtube.getVideoByID(videos[videoIndex - 1].id);
} catch (err) {
console.error(err);
return msg.channel.send('🆘 I could not obtain any search results.');
}
}
return handleVideo(video, msg, voiceChannel);
}
} else if (command === 'skip') {
if (!msg.member.voiceChannel) return msg.channel.send('You are not in a voice channel!');
if (!serverQueue) return msg.channel.send('There is nothing playing that I could skip for you.');
serverQueue.connection.dispatcher.end('Skip command has been used!');
return undefined;
} else if (command === 'stop') {
if (!msg.member.voiceChannel) return msg.channel.send('You are not in a voice channel!');
if (!serverQueue) return msg.channel.send('There is nothing playing that I could stop for you.');
serverQueue.songs = [];
serverQueue.connection.dispatcher.end('Stop command has been used!');
return undefined;
} else if (command === 'volume') {
if (!msg.member.voiceChannel) return msg.channel.send('You are not in a voice channel!');
if (!serverQueue) return msg.channel.send('There is nothing playing.');
if (!args[1]) return msg.channel.send(`The current volume is: **${serverQueue.volume}**`);
serverQueue.volume = args[1];
serverQueue.connection.dispatcher.setVolumeLogarithmic(args[1] / 5);
return msg.channel.send(`I set the volume to: **${args[1]}**`);
} else if (command === 'np') {
if (!serverQueue) return msg.channel.send('There is nothing playing.');
return msg.channel.send(`🎶 Now playing: **${serverQueue.songs[0].title}**`);
} else if (command === 'queue') {
if (!serverQueue) return msg.channel.send('There is nothing playing.');
return msg.channel.send(`
__**Song queue:**__
${serverQueue.songs.map(song => `**-** ${song.title}`).join('\n')}
**Now playing:** ${serverQueue.songs[0].title}
`);
} else if (command === 'pause') {
if (serverQueue && serverQueue.playing) {
serverQueue.playing = false;
serverQueue.connection.dispatcher.pause();
return msg.channel.send('⏸ Paused the music for you!');
}
return msg.channel.send('There is nothing playing.');
} else if (command === 'resume') {
if (serverQueue && !serverQueue.playing) {
serverQueue.playing = true;
serverQueue.connection.dispatcher.resume();
return msg.channel.send('▶ Resumed the music for you!');
}
return msg.channel.send('There is nothing playing.');
}
return undefined;
});
async function handleVideo(video, msg, voiceChannel, playlist = false) {
const serverQueue = queue.get(msg.guild.id);
console.log(video);
const song = {
id: video.id,
title: Util.escapeMarkdown(video.title),
url: `https://www.youtube.com/watch?v=${video.id}`
};
if (!serverQueue) {
const queueConstruct = {
textChannel: msg.channel,
voiceChannel: voiceChannel,
connection: null,
songs: [],
volume: 5,
playing: true
};
queue.set(msg.guild.id, queueConstruct);
queueConstruct.songs.push(song);
try {
var connection = await voiceChannel.join();
queueConstruct.connection = connection;
play(msg.guild, queueConstruct.songs[0]);
} catch (error) {
console.error(`I could not join the voice channel: ${error}`);
queue.delete(msg.guild.id);
return msg.channel.send(`I could not join the voice channel: ${error}`);
}
} else {
serverQueue.songs.push(song);
console.log(serverQueue.songs);
if (playlist) return undefined;
else return msg.channel.send(`✅ **${song.title}** has been added to the queue!`);
}
return undefined;
}
function play(guild, song) {
const serverQueue = queue.get(guild.id);
if (!song) {
serverQueue.voiceChannel.leave();
queue.delete(guild.id);
return;
}
console.log(serverQueue.songs);
const dispatcher = serverQueue.connection.playStream(ytdl(song.url))
.on('end', reason => {
if (reason === 'Stream is not generating quickly enough.') console.log('Song ended.');
else console.log(reason);
serverQueue.songs.shift();
play(guild, serverQueue.songs[0]);
})
.on('error', error => console.error(error));
dispatcher.setVolumeLogarithmic(serverQueue.volume / 5);
serverQueue.textChannel.send(`🎶 Start playing: **${song.title}**`);
}
client.login(process.env.token);