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Configuration

Oen44 edited this page Nov 24, 2021 · 4 revisions

Every configuration is inside data/upgrade_system_const.lua. I have added some comments that should explain each property. There are however few special properties for attributes.

VALUES_PER_LEVEL - this indicates max value that can be rolled for given attribute, based on item level. For example if set to 3 then every Item Level adds +3 value, at Item Level 100, max value for this attribute can be 300 (still rolled from 1 to max value).

minLevel - this indicates what Item Level is required for this attribute to be rolled. Use it to balance some early and late game attributes.

chance - chance in % that this attribute will be rolled. If you want 100% then remove that property or just set to 100.

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