-
Notifications
You must be signed in to change notification settings - Fork 9
Configuration
Oen44 edited this page Nov 24, 2021
·
4 revisions
Every configuration is inside data/upgrade_system_const.lua
.
I have added some comments that should explain each property. There are however few special properties for attributes.
VALUES_PER_LEVEL
- this indicates max value that can be rolled for given attribute, based on item level. For example if set to 3 then every Item Level adds +3 value, at Item Level 100, max value for this attribute can be 300 (still rolled from 1 to max value).
minLevel
- this indicates what Item Level is required for this attribute to be rolled. Use it to balance some early and late game attributes.
chance
- chance in % that this attribute will be rolled. If you want 100% then remove that property or just set to 100.