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As seen in OpenTTD/OpenTTD#8905, the OpenGFX's small font is too large for window bounds. Sprite fonts are expected to be a specific size.
The only real solution to this is to remove lowercase letters so that no descenders are necessary.
The text was updated successfully, but these errors were encountered:
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As seen in OpenTTD/OpenTTD#8905, the OpenGFX's small font is too large for window bounds. Sprite fonts are expected to be a specific size.
The only real solution to this is to remove lowercase letters so that no descenders are necessary.
The text was updated successfully, but these errors were encountered: