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valid-sudoku.java
50 lines (45 loc) · 1.25 KB
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valid-sudoku.java
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class Solution {
public boolean isValidSudoku(char[][] board) {
for (int i=0; i<board[0].length; i++) {
boolean checkRow[] = new boolean[9];
boolean checkCol[] = new boolean[9];
for (int j=0; j<board.length; j++) {
if (board[i][j] != '.') {
//check row
if (checkRow[board[i][j] - '1']) {
return false;
}
else {
checkRow[board[i][j] - '1'] = true;
}
}
if (board[j][i] != '.') {
//check col
if (checkCol[board[j][i] - '1']) {
return false;
}
else {
checkCol[board[j][i] - '1'] = true;
}
}
}
}
for (int i=0; i<board[0].length; i+=3) {
for (int j=0; j<board.length; j+=3) {
boolean check3x3[] = new boolean[9];
for (int k=i; k<i+3; k++) {
for (int l=j; l<j+3; l++) {
if (board[k][l] == '.') continue;
if (check3x3[board[k][l] - '1']) {
return false;
}
else {
check3x3[board[k][l] - '1'] = true;
}
}
}
}
}
return true;
}
}