From 0e59c295049a3da4a3dadc3ec7996f5ff3a1ba1a Mon Sep 17 00:00:00 2001 From: Dave Smith Date: Mon, 16 Oct 2023 08:17:40 +0100 Subject: [PATCH] Fixed #586: Added an extensions docs section --- .../docs/01-quickstart/extensions-and-libs.md | 31 +++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 indigo/docs/01-quickstart/extensions-and-libs.md diff --git a/indigo/docs/01-quickstart/extensions-and-libs.md b/indigo/docs/01-quickstart/extensions-and-libs.md new file mode 100644 index 000000000..c07fda6f2 --- /dev/null +++ b/indigo/docs/01-quickstart/extensions-and-libs.md @@ -0,0 +1,31 @@ +# Extensions, Libraries, and Related Projects + +## Extensions + +Extensions to Indigo, built ontop of the API's Indigo provides. + +### Roguelike-Starterkit + +A toolkit that acts as a terminal emulator, allowing you to render ASCII art in Indigo. + +[https://github.com/PurpleKingdomGames/roguelike-starterkit](https://github.com/PurpleKingdomGames/roguelike-starterkit) + +## Libraries + +Libraries designed to support Indigo. + +### Ultraviolet + +A Scala 3 to GLSL transpiler. All of Indigo's code shaders are build with Ultraviolet. + +[https://github.com/PurpleKingdomGames/ultraviolet](https://github.com/PurpleKingdomGames/ultraviolet) + +## Related Projects + +Other projects that work with Indigo. + +### Tyrian + Tyrian Bridge + +An Elm-like frontend development library for Scala.js. Tyrian has an Indigo 'bridge' library that allows you to include Indigo games directly into your SPA and communicate with it in a typesafe way, all int he same code base. + +[https://github.com/PurpleKingdomGames/tyrian](https://github.com/PurpleKingdomGames/tyrian)