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From Discord via @JD557, sounds like an interesting suggestion to me. I wonder if it can live in parallel with the current set up, or if it needs to replace it? Give it a try.
I'm not sure if this was discussed before (I think it might break bincompat, so it might be an issue), but are there any plans to improve the ergonomics of creating custom tags?
Here's what I mean: Right now tags are defined with for custom methods:
Then I think one could just write code like val table = tag("table") and things would just work.
(Maybe there are some exceptions to this that I'm not thinking about)
The text was updated successfully, but these errors were encountered:
From Discord via @JD557, sounds like an interesting suggestion to me. I wonder if it can live in parallel with the current set up, or if it needs to replace it? Give it a try.
I'm not sure if this was discussed before (I think it might break bincompat, so it might be an issue), but are there any plans to improve the ergonomics of creating custom tags?
Here's what I mean: Right now tags are defined with for custom methods:
This is quite annoying to create new tags (and I think this is the reason for https://github.com/PurpleKingdomGames/tyrian/blob/3c3e6e7595e6d6e8e7444103c5c765de3978badc/project/TagGen.scala)
Wouldn't it be possible to instead have something like this?
Then I think one could just write code like val table = tag("table") and things would just work.
(Maybe there are some exceptions to this that I'm not thinking about)
The text was updated successfully, but these errors were encountered: