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https://en.wikipedia.org/wiki/Color_blindness
8% of all males and 0.5% of all females are red-green colourblind. This is actually a huge amount of people. Playing RSC as a colourblind person I would imagine is currently a frustrating thing, since several of the UI elements in the RSC client were not designed with colourblindness in mind.
We should support user-configurable colours for both "bad" and "good" which would apply in the following situations:
UI elements where the information is given ONLY by the colour (very important)
Health Bars
Quest List
Friends List (online-offline)
UI elements where the Red-Green colour is used as an indicator in addition to textual information
Level hardness rating
Whether or not you have the runes to cast the spell
Game options toggles
The text was updated successfully, but these errors were encountered:
Possibly we would want to just hook the colour conversion for color codes, plus the health bar. @red@ @gre@ @gr1@ @gr2@ @gr3@ @or1@ @or2@ @or3@ would all have custom colours (and may as well hook all of them for good measure?)
https://en.wikipedia.org/wiki/Color_blindness
8% of all males and 0.5% of all females are red-green colourblind. This is actually a huge amount of people. Playing RSC as a colourblind person I would imagine is currently a frustrating thing, since several of the UI elements in the RSC client were not designed with colourblindness in mind.
We should support user-configurable colours for both "bad" and "good" which would apply in the following situations:
UI elements where the information is given ONLY by the colour (very important)
Health Bars
Quest List
Friends List (online-offline)
UI elements where the Red-Green colour is used as an indicator in addition to textual information
Level hardness rating
Whether or not you have the runes to cast the spell
Game options toggles
The text was updated successfully, but these errors were encountered: