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In RS2, when levelling up it doesn't only say "Congratulations, you are now level xx", it also informs the user of what actions they can now perform, as seen in the picture below. This is not authentic to RSC, but it is good interface design & would help players to realize their options, and to try new actions in the game. The detriment is that it is from RS2, and many players would like to avoid an experience inauthentic to RSC while playing, so we may need to keep this option off by default, and only enabled on "Heavy" or up preset.
It would not be computationally expensive to implement this client-side. We could store the players previous levels, and if they receive a level up message (already detected for screenshots), then we can additionally display a message like @gr2@RSC+: @whi@You can now fish for trout
The text was updated successfully, but these errors were encountered:
In RS2, when levelling up it doesn't only say "Congratulations, you are now level xx", it also informs the user of what actions they can now perform, as seen in the picture below. This is not authentic to RSC, but it is good interface design & would help players to realize their options, and to try new actions in the game. The detriment is that it is from RS2, and many players would like to avoid an experience inauthentic to RSC while playing, so we may need to keep this option off by default, and only enabled on "Heavy" or up preset.
It would not be computationally expensive to implement this client-side. We could store the players previous levels, and if they receive a level up message (already detected for screenshots), then we can additionally display a message like
@gr2@RSC+: @whi@You can now fish for trout
The text was updated successfully, but these errors were encountered: