Releases: ShadowMario/FNF-PsychEngine
0.4 - Mod Support Update
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Weeks are now in .json files outside of the Source code
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Dialogue portraits are now in .json files outside of the Source code
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Dialogues are now in .json files with an easier understandable syntax
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Story Mode Characters are now in .json files outside of the Source code
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Added Week Editor
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Added Menu Character Editor
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Added Dialogue Portrait Editor
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Added Dialogue Editor
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Added basic support to Custom Stages
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Added a Stage drop down to Chart Editor
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Added Support to .MP4 Video Cutscenes (by PolybiusProxy)
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Added Animation Ghosts for Character Editor
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Added Waveform visualizer to Chart Editor
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Added support to Events coded in LUA
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Added support to Note types coded in LUA
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Added support to change Game Over Character/Sounds on LUA
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Added Music Fade In/Out functions to LUA
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Added Debug Print Message function to LUA
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Added Input/Accuracy changes (by Shubs)
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Added 2 new Easter eggs
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Softcoded Roses' BG Freaks expression
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Made character health icons easier to set up
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Softcoded Health icons with no antialiasing
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Fixed Crashes on Character Editor
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Fixed "Copy Section" button on Chart Editor
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Other Minor bug fixes
0.3.2 Hotfix
- Fixed Character Editor not saving health bar colors
- Fixed Upper Boppers being misplaced on Cocoa/Eggnog
- Fixed Cars not being shown on Week 4
0.3.2
- Increased sick note hitbox from 0.033s to 0.041s (25% increase)
- Health bar is now colorable per character
- Added health bar color customization to Character Editor
- Added Middlescroll
- Added an option to Hide Time Bar
- Alt Idles can now use danceRight/danceLeft animations while the base Idle uses idle and vice-versa
- Character Animation Loops aren't hardcoded anymore
- Adjusted bf-car, mom-car, mom, parents-christmas, monster, monster-christmas and dad for the previous stated change
- Fixed Custom Characters crashes
- Added some extra crash preventions
- Minor bug fixes
0.3.1
- Added Vocals volume to Chart Editor
- Added Instrumental volume to Chart Editor
- Volume buttons is now disabled while typing on Chart/Character Editor
- Added support to .lua scripts (Currently in Alpha!!)
- Added Hurt notes to Pixel stages
- Fixed Note colors not working properly
- Renamed "Button Mashing" to "Ghost Tapping" and changed how it works
- Disabled note miss stun
- Fixed "No miss on Week # on Hard" achievements not checking for difficulty
- Fixed stutter after the countdown/at the start of a song
- Other minor bug fixes
0.3
- Added In-game character Editor
- Due to the Character Editor, characters aren't hardcoded anymore (Some very specific things are still hardcoded to them though)
- Added basic mod support (Adding new textures and editting other ones)
- Removed the need of Polymod
- Improved Alt Idle animations support
- Almost all of the BG Sprites are now using BGSprite class instead of FlxSprite (makes it easier to do your own BG stuff too)
- Added an option to keep loaded data in memory for decreasing next loading times
- Added support to Note skins
- Added support to Note Splash skins
- Added an actual Metronome to Chart Editor
- Added Hurt notes
- Added Shake Screen event
- Added Change Character event
- Added Botplay
- Added Button Mashing/Ghost Tapping
- Improved Custom Fade Transition
- Main menu scrolls 16% faster
- Discord RPC now also shows engine version
- Fully fixed downscroll (yay)
- Other minor bug fixes
- Removed more useless Mind Games mod leftovers
0.2.2
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New Difficulties can now be coded in much easier
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Weeks can now be coded in (slightly) easier
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Drop Down Menus have been replaced with a custom variant that supports scrolling down with mouse wheel or Up/Down keys
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ACTUALLY fixed Story mode displaying only 2 songs instead of 3, for real
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Added Alt Idle Animations support
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"Play Animation" event now supports BF and GF too
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Added .fla files to source code
0.2.1
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Made setting up Weeks easier for noobz
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Chart Editor Rework
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Animation Debug Rework
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DialogueBoxPsych rework + Added support to Center Dialogues (You can use that for GF talking or something, idk
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Fixed softlock on Story mode menu
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Fixed broken dialogues on Week 6
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Fixed crash on Thorns (Story Mode)
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Fixed Bopeebo "Hey"s being a bit broken on Easy/Normal difficulty
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Deleted more leftovers from Mind Games mod
0.2
Version 0.2 * (Kind of) Fixed Downscroll * Changed Note Splash textures to Unofficial ones made by Keoiki * Added an anti-crash prevention to Health icons * Removed Mind Games leftover from HealthIcon.hx
0.1.2
Fixed crashes on HTML5, and also some other minor changes Also renamed psychicNotes to eventNotes since it's more logical as this isn't Mind Games Mod anymore Oh yeah, i also changed the Checkboxes so that it doesn't use Week 7 content. Note splashes are still there, you can replace/delete them yourself, your choice.
0.1.1
Fixed a small mistake on the Readme file