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suggestion: consider agility level and quest completion for shortcuts. #4
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Agility level requirements are being worked on in another branch already: https://github.com/Skretzo/shortest-path/tree/agility-shortcut-requirements The file https://github.com/Skretzo/shortest-path/blob/master/src/main/resources/transports.txt has annotations for some additional quest and dialogue requirements, but they don't appear to be used yet. |
The following has been added to the plugin:
With 1) and/or 2) enabled the plugin will check if you have the required level to use the shortcut. The following has not yet been added to the plugin:
I want to implement 3) and 4), but where do you draw the line? Should I also optionally warn/display when you do not have the requirements/items in your inventory? And then you have teleports... This is a different rabbit hole that I know the OSRS Wiki wants to implement at one point, but it is easier said than done. For now, I think I will go for a simple solution with no missing requirement warning, but rather toggleable options to consider quest and item requirements. |
For instance, the white wolf mountain shortcut is always recommended even if fishing contest is not yet completed. Or various agility shortcuts that can't be used because it needs a grapple, or an agility level that isn't high enough. etc.
it would be nice if we can disable shortcuts or if it can detect our level / quest and then not use those shortcuts.
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