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it replaces every random-related call in MathHelper with a much faster alternative, making random operations over 100X faster but alters some world generation
(OPTIONAL) Give some extra information about the mod.
No response
The text was updated successfully, but these errors were encountered:
closing because it has many issues such as caves stopping past chunk borders, blocks rotating when a block changes state in the chunk, and the enchanting table acting weird
Just stumbled upon this issue, all of this has been fixed as of 3.0.0 (2.x was broken). This time, the results from the random generator is almost identical to vanilla behaviour, but it does need a modern JVM. The implementation is probably not going to change in a breaking way anymore.
Checklist
What is your mod's name?
Faster Random
What is your mod's main version?
1.20.X (Fabric)
What is your mod's other versions?
1.19.X (Fabric)
What is your mod's type?
Preformance
What side dose your mod need to run on?
Both
Input a link to your suggested mod.
https://modrinth.com/mod/faster-random
What is your reasoning for including this mod?
it replaces every random-related call in MathHelper with a much faster alternative, making random operations over 100X faster but alters some world generation
(OPTIONAL) Give some extra information about the mod.
No response
The text was updated successfully, but these errors were encountered: