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build.gradle
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build.gradle
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buildscript {
repositories {
maven { url = 'https://maven.minecraftforge.net' }
mavenCentral()
}
dependencies {
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '5.1.+', changing: true
}
}
plugins {
id 'eclipse'
id 'idea'
id 'maven-publish'
id 'net.minecraftforge.gradle' version '[6.0.14,6.2)'
}
version = "${mcversion}-${version_major}.${version_minor}"
group = "${author}.${modid}"
archivesBaseName = "${modid}"
// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
minecraft {
mappings channel: project.mcp_channel, version: project.mcp_mappings
// This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
// It is REQUIRED to be set to true for this template to function.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
copyIdeResources = true
runs {
client {
workingDirectory project.file("run/client").canonicalPath
// Recommended logging data for a userdev environment
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
// property 'forge.enabledGameTestNamespaces', modid
mods {
constructionwand {
source sourceSets.main
}
}
}
server {
workingDirectory project.file("run/server").canonicalPath
// Recommended logging data for a userdev environment
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
// property 'forge.enabledGameTestNamespaces', modid
mods {
constructionwand {
source sourceSets.main
}
}
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
workingDirectory project.file('run')
property 'forge.logging.markers', 'REGISTRIES'
property 'forge.logging.console.level', 'debug'
property 'forge.enabledGameTestNamespaces', modid
mods {
examplemod {
source sourceSets.main
}
}
}
data {
workingDirectory project.file("run/client").canonicalPath
// Recommended logging data for a userdev environment
property 'forge.logging.markers', 'SCAN,REGISTRIES,REGISTRYDUMP'
// Recommended logging level for the console
property 'forge.logging.console.level', 'debug'
args '--mod', archivesBaseName, '--all',
'--existing', '"' + file('src/main/resources/') + '"',
'--existing', '"' + file('src/generated/resources/') + '"',
'--output', '"' + file('src/generated/resources/') + '"'
mods {
constructionwand {
source sourceSets.main
}
}
}
}
}
sourceSets.main.resources {
srcDir 'src/generated/resources'
}
repositories {
maven {
url = "https://maven.blamejared.com"
}
maven {
url = "https://maven.theillusivec4.top/"
}
}
dependencies {
minecraft([
group : "net.minecraftforge",
name : "forge",
version: "${project.mcversion}-${project.forgeversion}"
])
compileOnly fg.deobf("mezz.jei:jei-${mcversion}-common-api:${jei_version}")
compileOnly fg.deobf("mezz.jei:jei-${mcversion}-forge-api:${jei_version}")
runtimeOnly fg.deobf("mezz.jei:jei-${mcversion}-forge:${jei_version}")
compileOnly fg.deobf([
group: "vazkii.botania",
name: "Botania",
version: "${project.botania}",
classifier: "api"
])
}
jar {
manifest {
attributes([
"Specification-Title": archivesBaseName,
"Specification-Vendor": "${author}",
"Specification-Version": "1", // We are version 1 of ourselves
"Implementation-Title": archivesBaseName,
"Implementation-Version": "${version}",
"Implementation-Vendor" :"${author}",
"Implementation-Timestamp": new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
}
// Example configuration to allow publishing using the maven-publish task
// This is the preferred method to reobfuscate your jar file
jar.finalizedBy('reobfJar')
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing
//publish.dependsOn('reobfJar')
publishing {
publications {
mavenJava(MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file:///${project.projectDir}/mcmodsrepo"
}
}
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}