From fe18f6fde2e90df38499f8a27cd81f3856daa3a5 Mon Sep 17 00:00:00 2001 From: ToboterXP <55210408+ToboterXP@users.noreply.github.com> Date: Sun, 21 Aug 2022 13:09:39 +0200 Subject: [PATCH] Added Mention of the Discord to the Game Mode Menu --- SecondQuestModeMenu.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/SecondQuestModeMenu.cs b/SecondQuestModeMenu.cs index eff1733..3d2b54b 100644 --- a/SecondQuestModeMenu.cs +++ b/SecondQuestModeMenu.cs @@ -40,6 +40,7 @@ public override void OnEnterMainMenu(MenuPage modeMenu) var expansion1Label = new MenuLabel(SteelSoulSelector, "Including Expansion 1 - Dream of the Fallen", MenuLabel.Style.Body); var mapWarningLabel = new MenuLabel(SteelSoulSelector, "No map included - make one yourself or venture forth at your own risk", MenuLabel.Style.Body); + var discordLabel = new MenuLabel(SteelSoulSelector, "Join the Discord if you need help!", MenuLabel.Style.Body); var startButton = new BigButton(SteelSoulSelector, "Start", ""); startButton.OnClick += StartGame; @@ -53,12 +54,14 @@ public override void OnEnterMainMenu(MenuPage modeMenu) expansion1Label, steelSoulToggle, mapWarningLabel, + discordLabel, startButton }); expansion1Label.Translate(new UnityEngine.Vector2(400, 0)); mapWarningLabel.Translate(new UnityEngine.Vector2(250, 0)); - startButton.Translate(new UnityEngine.Vector2(-91, 0)); + discordLabel.Translate(new UnityEngine.Vector2(480, 50)); + startButton.Translate(new UnityEngine.Vector2(-91, 75)); } ///