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Coins take up a LOT of storage space. Converting them to higher tier coins would help, but bankers don't exist atm. Even if they did, they are only accessible in other dimensions and you must travel to them every time you need to convert coins. I propose a few different solutions to decrease the inventory bloat caused by coins:
add some kind of coin pouch item. This would act similar to the old rune pouch item that was removed way back in 1.12: it would be a backpack style item that can only store coins
have only 1 banker that's accessible from the overworld
add bankers to every dimension, including the overworld. The benefit of this over 2 is that since dimensions are habitable now, you can have easily accessible coin-conversion no matter which dimension you live in
replace coins & bankers altogether with a new system similar to the coins from aether II. In case you aren't familiar with it, the way it worked was that you had small coin entities which were similar to items/experience orbs, and when picked up they would make a counter in your inventory go up. You can see an example here: https://youtu.be/Q4WdqI8XsSY?t=317
I personally think 4 would be the best solution, but it's also the most complicated. Would need a new entity, and a new player stat, and new GUI to display this stat, and the trader interface would have to be redone to use these coins rather than items... yeah.
The text was updated successfully, but these errors were encountered:
Coins take up a LOT of storage space. Converting them to higher tier coins would help, but bankers don't exist atm. Even if they did, they are only accessible in other dimensions and you must travel to them every time you need to convert coins. I propose a few different solutions to decrease the inventory bloat caused by coins:
add some kind of coin pouch item. This would act similar to the old rune pouch item that was removed way back in 1.12: it would be a backpack style item that can only store coins
have only 1 banker that's accessible from the overworld
add bankers to every dimension, including the overworld. The benefit of this over 2 is that since dimensions are habitable now, you can have easily accessible coin-conversion no matter which dimension you live in
replace coins & bankers altogether with a new system similar to the coins from aether II. In case you aren't familiar with it, the way it worked was that you had small coin entities which were similar to items/experience orbs, and when picked up they would make a counter in your inventory go up. You can see an example here: https://youtu.be/Q4WdqI8XsSY?t=317
I personally think 4 would be the best solution, but it's also the most complicated. Would need a new entity, and a new player stat, and new GUI to display this stat, and the trader interface would have to be redone to use these coins rather than items... yeah.
The text was updated successfully, but these errors were encountered: