Question About Using Modot (C# Godot Mod Loader) #142
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valkyrienyanko
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I found this but I'm not sure how to use it to its full potential https://github.com/Carnagion/Modot
I see in the wiki they give an example of how to access the main scene tree but what if I wanted to for e.g. modify the player jumps to be more powerful through a mod? Or spawn more enemies in a level in specific locations? All the things mods can do, what are the limitations of this modloader?
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