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Filter Displacement Mapping
The Displacement Map filter will be removed in a future release once texture support is added to the Shader filter so it is effectively deprecated and should not be used for new production uses. An explanation of how it works and what its future beholds can be found in this comment on issue #253
Version Information
Status | Version |
---|---|
Added | 0.1 |
Unstable | N/A |
Stable | N/A |
Deprecated | 0.7 |
Removed | 0.11 |
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- 🟢 3D Transform
- 🔴 Auto-Framing
- 🟠 Blur
- 🟢 Color Grading
- 🔴 Denoising
- ❌ Displacement Mapping
- 🟢 Dynamic Mask
⚠️ SDF Effects- 🔴 Shaders
- 🔴 Spout
- 🔴 Upscaling
- 🔴 Virtual Greenscreen
- 🔴 Shaders
- 🔴 Sink
⚠️ Source Mirror
- 🔴 Shaders