Skip to content

Filter Displacement Mapping

Xaymar edited this page Oct 23, 2021 · 8 revisions

The Displacement Map filter will be removed in a future release once texture support is added to the Shader filter so it is effectively deprecated and should not be used for new production uses. An explanation of how it works and what its future beholds can be found in this comment on issue #253

Version Information
Status Version
Added 0.1
Unstable N/A
Stable N/A
Deprecated 0.7
Removed 0.11
Clone this wiki locally