Releases: WFCD/navis
Navis 1.0.9
Fixes
- fixed acolytes causing crashes when at full health
- filter out alerts and fissures that last negative seconds
Navis 1.0.8
New
- Baro's Inventory has its own page with a table style
- Moved all syndicate events to the main Feed
- Timers now update when it runs out, as to keep it update the app will also update itself every 15 mins
- added colors to fissure tiers
- News cards not use English Translations at all times
- added Orb Vallis Map (in order to prevent in increase in app size you MUST be online in order to view maps as it is no longer bundled in with the app)
- switched from sentry to crashlytics for error reporting, sentry was always used in dev mode but now apps will be able to send crash reports from all installs, but unlike sentry crashlytics will cause a fatal crash when something happens so no more red screen
Known Issues
- Baro's inventory creates empty rows that can cause crashes when you tap on them, from what I understand this is an issue with the Flutter framework when calling
onSelected
when it is null
Again if you use this app don't be afraid to open an issue or send me a message on reddit if there's a problem or you want to see a feature that you think would be nice to have
Contact
u/Ornsteintheslayer
Navis 1.0.7
New
- added Orb Vallis warm/cold cycle card
- added Solaris United bounties
- Baro's inventory now has a page images soon to come
- News Text is now more visible
- added Nintendo switch to the mix you can now get information and PoE day/night cycle for the switch
Fixes
- ghoul purge now definitely shows up under Ostron bounties
- fixed some timers causing exceptions most notably the bounty timer
next version will I will be redoing the PoE map and adding Orb Vallis, will also try to get some more information for the different rewards using the
Navis 1.0.6 reupload
New
- Light theme
- placeholder for Nintendo switch
- minor ui tweaks
- added tactical alerts, will show up under alerts
- added ghoul purge which should automatically add plague star as well, event bounties will show up with other bounties
- timestamps have been added to news
- bounty timer was moved to the top of the page
- some under the hood stuff and others things I can't remember
Known Issues
-
overflow menu in maps is transparent
-
sometimes the timers would be stuck on 1 min, this means that the event is finish but the data itself still shows as active in the api just wait a min and refresh and it should disappear
-
during Baro visits trader and sortie cards will show an error I haven't been able to figure out why hopefully with his next visit I would have fixed it
reupload to hotfix the syndicate invalid range red screen
Contact
Incase anyone find a bug and it seems like you may or may not need an account to report bugs or features anyone is welcome to message me directly on reddit on u/Ornsteintheslayer. Let me know if there's any info from the worldstate api that you want to be able to keep track of and I'll see if I can add it
Navis 1.0.5
fixed issues with plague star
Navis 1.0.4
- smoothed out invasions expanding animation
- added different color to warn the user when the timer reaches a certain point for alerts. sortie and fissures
- the video player for oddities now has visible controls with option to go full screen for you big screen needs
Fixes
- fixed bug screen that would occur when there are less invasions then initially expected
- fixed some news tiles not having rounded corners
guess that's it, now lets all hope Baro brings prisma primed pedestal tomorrow.
Navis 1.0.3
- quick workaround for errors that are being caused by the current relay event, sorry didn't see it coming.
- Invasion is now expandable two invasions will be visible with an option to view the rest
Navis 1.0.2-hotfix
Its recommended to upgrade to this version to prevent the app from crashing due to switching from gcloud to digitalocean for bounty reward images
Navis v1.0.1
- lowered the android requirement to allow installs on Android 4.1.2.
- The app now comes with the Cetus map so app sized has increased for the time being, sorry. Should solve the slow loading problem, but it will still load a lot as you move will just be faster.
Known issues:
- same as before, like I said things get chaotic when the API transitions to different data and documentation isn't always clear on what data is necessarily there. Some comes from reading the open source code for the site itself
First Release
This build has most of the basic cards that one would see in Warframe Hub
known issues:
-
sometimes the timer on Cetus would be stuck at 1hr, due to API rotating to the new time. Quick workaround would be to wait a minute before refreshing.
-
The current ghoul purge won't show because I'm currently still working on it but its not super high on my priority list currently.
-
Sometimes there would be rewards in red text with a stalker sigil, because currently I'm in the process of finding a more long term server I haven't had the time to update the database with the different rewards.
-
There might be some more later on depending on the API, somethings aren't as well documented like events, so as time goes on I will see the different ways the API displays data and update accordingly.
-
Sometimes you'll get an error message with 'invalid argument(s)'. This has to do with API time transition with Cetus just give it a minute or two then reopen the app and you should be fine.