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afe2.hexpat
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afe2.hexpat
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#pragma author WerWolv
#pragma description Nintendo Switch Atmosphère CFW Fatal Error log
#pragma endian little
import std.io;
import std.sys;
#define ATMOSPHERE_REBOOT_TO_FATAL_MAGIC "AFE2"
#define ATMOSPHERE_REBOOT_TO_FATAL_MAGIC_1 "AFE1"
#define ATMOSPHERE_REBOOT_TO_FATAL_MAGIC_0 "AFE0"
#define AMS_FATAL_ERROR_MAX_STACKTRACE 0x20
#define AMS_FATAL_ERROR_MAX_STACKDUMP 0x100
#define AMS_FATAL_ERROR_TLS_SIZE 0x100
struct gprs_named {
u64 gprs[29];
u64 fp;
u64 lr;
u64 sp;
};
union gprs {
u64 gprs[32];
gprs_named named;
};
struct atmosphere_fatal_error_ctx {
char magic[4];
u32 error_desc;
u64 program_id;
gprs gprs;
u64 pc;
u64 module_base;
u32 pstate;
u32 afsr0;
u32 afsr1;
u32 esr;
u64 far;
u64 report_identifier; /* Normally just system tick */
u64 stack_trace_size;
u64 stack_dump_size;
u64 stack_trace[AMS_FATAL_ERROR_MAX_STACKTRACE];
u8 stack_dump[AMS_FATAL_ERROR_MAX_STACKDUMP];
u8 tls[AMS_FATAL_ERROR_TLS_SIZE];
};
atmosphere_fatal_error_ctx ctx @ 0x00;
std::assert(ctx.magic == ATMOSPHERE_REBOOT_TO_FATAL_MAGIC ||
ctx.magic == ATMOSPHERE_REBOOT_TO_FATAL_MAGIC_1 ||
ctx.magic == ATMOSPHERE_REBOOT_TO_FATAL_MAGIC_0,
"File is not a valid Atmosphere fatal error binary!");
std::assert_warn(ctx.magic == ATMOSPHERE_REBOOT_TO_FATAL_MAGIC,
"Atmosphere fatal error binary is for an older version!");
std::print("Error Description: 0x{:04X}", ctx.error_desc);
std::print("Program ID: {:016X}", ctx.program_id);