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ani.hexpat
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ani.hexpat
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#pragma description Windows animated cursor
#pragma MIME application/x-navi-animation
#pragma endian little
import std.io;
import std.mem;
bitfield HeaderFlags {
icon : 1;
sequence : 1;
padding: 30;
};
struct anih {
u32 struct_size;
u32 stored_frames;
u32 animation_steps;
u32 w;
u32 h;
u32 bits;
u32 planes;
u32 default_jiffies;
HeaderFlags flags;
};
struct rate {
u32 jiffies[parent.size / 4];
};
struct seq {
u32 index[parent.size / 4];
};
struct RiffChunk {
char signature[4];
u32 size;
if (signature == "RIFF" || signature == "LIST") {
char type[4];
RiffChunk chunks[while($ - addressof(type) < size)];
} else if (signature[0] == 'I' && parent.type == "INFO") {
char info[size];
} else if (signature == "anih") {
anih anih [[inline]];
} else if (signature == "rate") {
rate rate [[inline]];
} else if (signature == "seq ") {
seq seq [[inline]];
} else {
std::mem::Bytes<size> data;
}
padding[size % 2];
} [[format_read("read_chunk")]];
fn read_chunk(RiffChunk chunk) {
if (chunk.signature == "RIFF" || chunk.signature == "LIST") {
return std::format("{}<{}> ({})", chunk.signature, chunk.type, chunk.size);
} else {
str ret = std::format("{} ({})", chunk.signature, chunk.size);
try {
ret += std::format(" \"{}\"", chunk.info);
} catch {}
return ret;
}
};
RiffChunk riff @ 0;