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It appears as if instances that have been created after the player joins are not serialized/deserialized properly-their entities are created on the client but their instance properties are nil.
14:02:50.110 ReplicatedStorage.Client.systems.roombasHurt->roombasHurt: ReplicatedStorage.Client.systems.roombasHurt:8: attempt to index nil with 'PrimaryPart'
ReplicatedStorage.Client.systems.roombasHurt:8 function roombasHurt - Client
14:02:50.111 Stack Begin - Studio
14:02:50.111 Stack End - Studio
14:02:50.112 Matter: The above error will be suppressed for the next 10 seconds - Client - Loop:439
14:02:50.660 ReplicatedStorage.Shared.systems.updateModelAttribute->updateModelAttribute: ReplicatedStorage.Shared.systems.updateModelAttribute:10: attempt to index nil with 'SetAttribute'
ReplicatedStorage.Shared.systems.updateModelAttribute:10 function updateModelAttribute - Client
14:02:50.661 Stack Begin - Studio
14:02:50.662 Stack End - Studio
14:02:50.663 Matter: The above error will be suppressed for the next 10 seconds - Client - Loop:439
The debugger shows only some instances replicated to the client properly:
The text was updated successfully, but these errors were encountered:
The Matter Example Game hasn't been updated to YetAnotherNet v0.9.0 in the repository yet, but I do have it updated on my computer and when I worked on the fix in v0.9.0 it did work.
Could you provide more information about the issue in regards to your own game? Or if you could provide a minimal repro that would be great too.
I'm facing the same issue, Models that are created after the player joins seem to not always serialize/deserialize. This is happening in v0.9.0 and v0.10.0.alpha.2.
It appears as if instances that have been created after the player joins are not serialized/deserialized properly-their entities are created on the client but their instance properties are nil.
I am experiencing this issue in my own Matter/TypeScript game as well, even with
@rbxts/[email protected]
and@rbxts/[email protected]
.These errors are repeated indefinitely:
The debugger shows only some instances replicated to the client properly:
The text was updated successfully, but these errors were encountered: