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Can we convert it into an FBX file or other file format that allows for direct editing of actions for subsequent workflows #135

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Thesaltedfish-single opened this issue Sep 30, 2024 · 2 comments

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@Thesaltedfish-single
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This is my first time learning to use 3D projects, so please give me a rough idea or article. Thank you

@Thesaltedfish-single
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At the same time, I realized that a demonstration video was generated using a frame animation like approach in the script. Can we add corresponding bone points to the generated model to complete the bone animation

@Thesaltedfish-single
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I used a relatively simple and crude method to import actions into Blender. I generated an FBX model for each frame in the motion sequence, and then integrated these n FBX models into one using deformation keys to generate actions.
But this method may be less efficient. Do you have any better suggestions

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