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checkInterference_lh.py
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checkInterference_lh.py
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#!/usr/bin/env python3
# coding: utf-8
#
# checkInterference.py
#
# Check interferences between parts
import os
import random as rnd
from PySide import QtGui, QtCore
import FreeCADGui as Gui
import FreeCAD as App
import Asm4_libs as Asm4
import Part
class checkInterference:
def __init__(self):
super(checkInterference, self).__init__()
def GetResources(self):
menutext = "Check Intereferences"
tooltip = "Check interferences among assembled objects (may take time)"
iconFile = os.path.join(Asm4.iconPath, 'Asm4_Interference_Check.svg')
return {
"MenuText": menutext,
"ToolTip": tooltip,
"Pixmap": iconFile
}
def IsActive(self):
if Asm4.getAssembly() is None:
return False
else:
return True
def Activated(self):
self.UI = QtGui.QDialog()
self.modelDoc = App.ActiveDocument
# this has been checked before
self.model = Asm4.getAssembly()
self.remove_interference_folder()
self.check_interferences()
self.modelDoc.recompute()
# the real stuff happens here
def check_interferences(self, ilim=0, jlim=0):
doc = App.ActiveDocument
self.model.Visibility = False
self.modelDoc.Parts.Visibility = False
for obj in self.modelDoc.Parts.Group:
try:
obj.Visibility = False
except:
pass
# Create the Interferences folder
intersections_folder = self.modelDoc.addObject('App::DocumentObjectGroup', 'Interferences')
self.modelDoc.Tip = intersections_folder
intersections_folder.Label = 'Interferences'
shapes_copy = self.modelDoc.addObject('App::Part', 'ShapeCopies')
self.modelDoc.Tip = shapes_copy
shapes_copy.Label = 'ShapeCopies'
intersections_folder.addObject(shapes_copy)
# Create the Common folder inside of the Interferences
Intersections = self.modelDoc.addObject('App::DocumentObjectGroup', 'Intersections')
self.modelDoc.Tip = Intersections
Intersections.Label = 'Intersections'
intersections_folder.addObject(Intersections)
i = 0
c = 0
checked_dict = dict()
# parse the assembly
for obj1 in self.model.Group:
# we only check for visible objects
if obj1.Visibility == True and obj1.TypeId == 'App::Link' :
print("\n==============================================================")
i = i + 1
j = 0
# parse the assembly
for obj2 in self.model.Group:
if obj2 != obj1:
if obj2.Visibility==True and obj2.TypeId == 'App::Link' :
j = j + 1
if not jlim == 0 and j >= jlim:
break
print(">> {} ({}, {}) {}, {}".format(c, i, j, obj1.Label, obj2.Label))
if not obj1.Label in checked_dict:
c += 1
# print("1st time {} being used, checking intersection (1)...".format(obj1.Label))
obj1_list = []
obj1_list.append(obj2.Label)
checked_dict[obj1.Label] = obj1_list
obj1_model_cpy = self.make_shape_copy(doc, obj1)
shapes_copy.addObject(obj1_model_cpy)
obj1_model_cpy.Visibility = True
obj1_model_cpy.ViewObject.Transparency = 88
obj1_model_cpy.ViewObject.ShapeColor = (0.90, 0.90, 0.90)
obj1_model_cpy.ViewObject.DisplayMode = "Shaded"
# Also add the complement to the dictionary for complitude
if not obj2.Label in checked_dict:
obj2_list = []
obj2_list.append(obj1.Label)
checked_dict[obj2.Label] = obj2_list
obj2_model_cpy = self.make_shape_copy(doc, obj2)
shapes_copy.addObject(obj2_model_cpy)
obj2_model_cpy.Visibility = True
obj2_model_cpy.ViewObject.Transparency = 88
obj2_model_cpy.ViewObject.ShapeColor = (0.90, 0.90, 0.90)
obj2_model_cpy.ViewObject.DisplayMode = "Shaded"
obj1_cpy = self.make_shape_copy(doc, obj1)
obj2_cpy = self.make_shape_copy(doc, obj2)
common = self.make_intersection(doc, obj1_cpy, obj2_cpy, c)
# if common.TypeId == "Part::MultiCommon":
if not self.remove_empty_common(obj):
common.ViewObject.Transparency = 60
r = rnd.random()
g = rnd.random()
b = rnd.random()
common.ViewObject.ShapeColor = (r, g, b)
Intersections.addObject(common)
else:
self.modelDoc.removeObject(common.Name)
if not ilim == 0 and i >= ilim:
break
self.modelDoc.recompute()
Gui.updateGui()
print("\n>> USED PARTS:")
for p, part in enumerate(checked_dict):
print(" ", p+1, part)
print("")
# makes a new Part::Feature and assignes it the shape of the original object
# works also with ShapeBinders but it's much slower
def make_shape_copy(self, doc, obj):
'''
new_obj = doc.addObject('PartDesign::SubShapeBinder', obj.Label)
new_obj.Support = [(obj, ('',))]
'''
__shape = Part.getShape(obj, '', needSubElement=False, refine=False)
new_obj = doc.addObject('Part::Feature', obj.Label)
new_obj.Label = obj.Label
new_obj.Shape = __shape
new_obj.ViewObject.ShapeColor = getattr(obj.getLinkedObject(True).ViewObject, 'ShapeColor', new_obj.ViewObject.ShapeColor)
new_obj.ViewObject.LineColor = getattr(obj.getLinkedObject(True).ViewObject, 'LineColor', new_obj.ViewObject.LineColor)
new_obj.ViewObject.PointColor = getattr(obj.getLinkedObject(True).ViewObject, 'PointColor', new_obj.ViewObject.PointColor)
# doc.recompute()
return new_obj
def make_intersection(self, doc, obj1, obj2, count):
obj = doc.addObject("Part::MultiCommon", "Common")
obj.Shapes = [obj1, obj2]
obj1.Visibility = False
obj2.Visibility = False
obj.Label = "Common {} - {} - {}".format(str(count), obj1.Label, obj2.Label)
obj.ViewObject.DisplayMode = getattr(obj1.getLinkedObject(True).ViewObject, 'DisplayMode', obj.ViewObject.DisplayMode)
obj.ViewObject.ShapeColor = (1., 0.666, 0.) # YELLOW
obj.ViewObject.Transparency = 0
obj.ViewObject.DisplayMode = "Shaded"
doc.recompute()
obj.Label2 = "Volume = {:4f}".format(obj.Shape.Volume)
return obj
def remove_empty_common(self, obj):
try:
if obj.Shape:
try:
print("{} | Collision detected".format(obj.Label))
if obj.Shape.Volume > 0.0:
return False
else:
print("{} | Touching faces (REMOVING)".format(obj.Label))
for shape in obj.Shapes:
self.modelDoc.removeObject(shape.Name)
self.modelDoc.removeObject(obj.Name)
return True
except:
for shape in obj.Shapes:
self.modelDoc.removeObject(shape.Name)
self.modelDoc.removeObject(obj.Name)
return True
except:
for shape in common.Shapes:
self.modelDoc.removeObject(shape.Name)
self.modelDoc.removeObject(common.Name)
return True
# Remove existing folder and its contents
def remove_interference_folder(self):
self.modelDoc.Parts.Visibility = True
for obj in self.modelDoc.Parts.Group:
try:
obj.Visibility = False
except:
pass
try:
existing_folder = self.modelDoc.getObject("Interferences")
for obj in existing_folder.Group:
if obj.TypeId == 'App::Part':
obj.removeObjectsFromDocument() # Remove Part's content
self.modelDoc.removeObject(obj.Name) # Remove the Part
elif obj.TypeId == 'App::DocumentObjectGroup':
for obj2 in obj.Group:
if obj2.TypeId == "Part::MultiCommon":
for shape in obj2.Shapes:
self.modelDoc.removeObject(shape.Name) # Remove Common's Parts
self.modelDoc.removeObject(obj2.Name) # Remove Common
self.modelDoc.removeObject(obj.Name) # Remove Group
self.modelDoc.removeObject(existing_folder.Name) # Remove Interferences folder
self.modelDoc.recompute()
except:
pass
# Add the command in the workbench
Gui.addCommand('Asm4_checkInterference', checkInterference())