From 583faa9f02b0ba7af8a3acd73053b28e17ee9508 Mon Sep 17 00:00:00 2001 From: Jacob <64662184+aarthificial@users.noreply.github.com> Date: Tue, 26 Sep 2023 05:30:20 +0200 Subject: [PATCH] feat: improve navigation (#49) --- Assets/Environment/Materials/Concrete.mat | 114 - .../Environment/Materials/Concrete.mat.meta | 8 - .../{Outline.mat => NavigationGizmo.mat} | 12 +- ...Mask.mat.meta => NavigationGizmo.mat.meta} | 2 +- Assets/Environment/Materials/Outline.mat.meta | 8 - Assets/Environment/Materials/OutlineMask.mat | 53 - Assets/Environment/Models/ChainLink.fbx | 2 +- Assets/Environment/Models/Target.fbx | 4 +- ...hadergraph => NavigationGizmo.shadergraph} | 2859 +++----- ....meta => NavigationGizmo.shadergraph.meta} | 2 +- .../Shaders/Outline.shadergraph.meta | 10 - .../Environment/Shaders/Painted.shadergraph | 5984 ----------------- Assets/Environment/Textures/Palette.png | 4 +- Assets/Input/PlayerActions.inputactions | 11 + Assets/Player/LTMaterial.mat | 135 - Assets/Player/LTMaterial.mat.meta | 8 - Assets/Player/ManagerStates/ExploreState.cs | 18 +- Assets/Player/PlayerController.cs | 1 - Assets/Player/PlayerManager.cs | 1 - Assets/Player/Prefab/Player.prefab | 17 +- Assets/Player/Prefab/Target.prefab | 5 + Assets/Player/RTMaterial.mat | 135 - Assets/Player/RTMaterial.mat.meta | 8 - Assets/Player/States/FollowState.cs | 15 +- Assets/Player/TargetController.cs | 46 +- 25 files changed, 1080 insertions(+), 8382 deletions(-) delete mode 100644 Assets/Environment/Materials/Concrete.mat delete mode 100644 Assets/Environment/Materials/Concrete.mat.meta rename Assets/Environment/Materials/{Outline.mat => NavigationGizmo.mat} (81%) rename Assets/Environment/Materials/{OutlineMask.mat.meta => NavigationGizmo.mat.meta} (79%) delete mode 100644 Assets/Environment/Materials/Outline.mat.meta delete mode 100644 Assets/Environment/Materials/OutlineMask.mat rename Assets/Environment/Shaders/{Outline.shadergraph => NavigationGizmo.shadergraph} (53%) rename Assets/Environment/Shaders/{Painted.shadergraph.meta => NavigationGizmo.shadergraph.meta} (86%) delete mode 100644 Assets/Environment/Shaders/Outline.shadergraph.meta delete mode 100644 Assets/Environment/Shaders/Painted.shadergraph delete mode 100644 Assets/Player/LTMaterial.mat delete mode 100644 Assets/Player/LTMaterial.mat.meta delete mode 100644 Assets/Player/RTMaterial.mat delete mode 100644 Assets/Player/RTMaterial.mat.meta diff --git a/Assets/Environment/Materials/Concrete.mat b/Assets/Environment/Materials/Concrete.mat deleted file mode 100644 index 3af34a6..0000000 --- a/Assets/Environment/Materials/Concrete.mat +++ /dev/null @@ -1,114 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!114 &-8542416966544180964 -MonoBehaviour: - 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}, - "m_InputSlot": { - "m_Node": { - "m_Id": "7f5fd15332be43ce92b4820df8824865" - }, - "m_SlotId": 1 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "9d6894cc997043479659dca7ae049ee9" + "m_Id": "51e0d401bd6f4f06b9c4c206c8996d2e" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "1e4d73022ca643d58de1fb25f7e535d9" + "m_Id": "eaa888747620414ab0d3e9091ef8b64c" }, "m_SlotId": 0 } @@ -310,13 +211,13 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "a3e425aab1c4482cb96ade665692f27b" + "m_Id": "6f1868dfb1084891b86fdc63dc40080c" }, - "m_SlotId": 2 + "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "987291061d004879bf2d0a345616b74c" + "m_Id": "414f413eeecf45a2a8065c2d17dca27d" }, "m_SlotId": 0 } @@ -324,13 +225,13 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "b2d32578b53d462898c786fca5a06f79" + "m_Id": "71af37d5fda7420189b6c62b2f13ee10" }, - "m_SlotId": 2 + "m_SlotId": 1 }, "m_InputSlot": { "m_Node": { - "m_Id": "676e9374109b4639b33cd5a10cc40f88" + "m_Id": "414f413eeecf45a2a8065c2d17dca27d" }, "m_SlotId": 2 } @@ -338,13 +239,13 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "b854d85c400a4cc58d9d3f95246e1397" + "m_Id": "74f7c2b9784849a49843615aa260a723" }, "m_SlotId": 2 }, "m_InputSlot": { "m_Node": { - "m_Id": "2cbb8cfb60eb42ceb3932a5432681a67" + "m_Id": "348d26d1abf3481a9251380bb1182d67" }, "m_SlotId": 0 } @@ -352,27 +253,13 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "b979018530494e1588530be53635e44b" - }, - "m_SlotId": 2 - }, - "m_InputSlot": { - "m_Node": { - "m_Id": "519477449ce44cfbb878932e163dba37" + "m_Id": "b52d82702ed642d78a9c8e1db80ceb59" }, "m_SlotId": 0 - } - }, - { - "m_OutputSlot": { - "m_Node": { - "m_Id": "ba6a63dcdf0c49bdb77593f0e932412e" - }, - "m_SlotId": 2 }, "m_InputSlot": { "m_Node": { - "m_Id": "45cbf164b65540b6b58f5d9bcdcd52e2" + "m_Id": "466815bb48db4ef3ab49999229a0c536" }, "m_SlotId": 0 } @@ -380,29 +267,29 @@ { "m_OutputSlot": { "m_Node": { - "m_Id": "c513da96337048b2a92b2d3155ae8e65" + "m_Id": "b52d82702ed642d78a9c8e1db80ceb59" }, "m_SlotId": 0 }, "m_InputSlot": { "m_Node": { - "m_Id": "a3e425aab1c4482cb96ade665692f27b" + "m_Id": "4af9a01534d2422a87e0ab669a4d9882" }, - "m_SlotId": 0 + "m_SlotId": 1 } }, { "m_OutputSlot": { "m_Node": { - "m_Id": "de575a7f3ecb4893b3c0202f0f15ebdc" + "m_Id": "eaa888747620414ab0d3e9091ef8b64c" }, - "m_SlotId": 0 + "m_SlotId": 2 }, "m_InputSlot": { "m_Node": { - "m_Id": "7a4a83692aa0437a8cf904ee826b03e6" + "m_Id": "348d26d1abf3481a9251380bb1182d67" }, - "m_SlotId": 0 + "m_SlotId": 1 } } ], @@ -413,13 +300,13 @@ }, "m_Blocks": [ { - "m_Id": "987291061d004879bf2d0a345616b74c" + "m_Id": "da5e17a6e51c4ef385d7be2e7460266b" }, { - "m_Id": "4f05a610b114497bb070248f28ce4f03" + "m_Id": "cc66f2127a304b679e2b0260cede6adc" }, { - "m_Id": "794880b6089d4ed8a12e3671c2d6ad07" + "m_Id": "188a35f442c34d5da2cf022f9d8f7e1b" } ] }, @@ -430,7 +317,7 @@ }, "m_Blocks": [ { - "m_Id": "1e4d73022ca643d58de1fb25f7e535d9" + "m_Id": "09221a15bb6f49fd8eb56c124544fac8" } ] }, @@ -449,73 +336,49 @@ }, "m_ActiveTargets": [ { - "m_Id": "e86152839e414abab488539ce3bd73dc" + "m_Id": "d860effbc0024cc088e226554f3b0e8d" } ] } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.ScreenPositionNode", - "m_ObjectId": "012019c313ab4846a97141adc3369400", + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "09221a15bb6f49fd8eb56c124544fac8", "m_Group": { "m_Id": "" }, - "m_Name": "Screen Position", + "m_Name": "SurfaceDescription.BaseColor", "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -2232.0, - "y": 572.0, - "width": 145.0, - "height": 129.0 + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 } }, "m_Slots": [ { - "m_Id": "7337eb131cd54f068082f2d321f047e6" + "m_Id": "df46709bb00640349baa41a8ced879d3" } ], "synonyms": [], "m_Precision": 0, - "m_PreviewExpanded": false, + "m_PreviewExpanded": true, "m_DismissedVersion": 0, "m_PreviewMode": 0, "m_CustomColors": { "m_SerializableColors": [] }, - "m_ScreenSpaceType": 0 -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "0381553f67424bd0855c6b36c29e92c6", - "m_Id": 2, - "m_DisplayName": "Out", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - }, - "m_DefaultValue": { - "x": 0.0, - "y": 0.0, - "z": 0.0, - "w": 0.0 - } + "m_SerializedDescriptor": "SurfaceDescription.BaseColor" } { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", - "m_ObjectId": "0f8c18ccdb4e42ac87fe37acdf7b8700", + "m_ObjectId": "0d3d246c41f141caaa8f39fad19b4e45", "m_Id": 0, "m_DisplayName": "A", "m_SlotType": 0, @@ -523,7 +386,7 @@ "m_ShaderOutputName": "A", "m_StageCapability": 3, "m_Value": { - "e00": 0.0, + "e00": 0.6000000238418579, "e01": 0.0, "e02": 0.0, "e03": 0.0, @@ -562,36 +425,104 @@ { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1Node", - "m_ObjectId": "100fdd234d5846f7a505f34cc73c24fa", + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "165362ed0cf7436b87f671fb07b0f5a3", + "m_Id": 1, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "168837546bb740a79b2a2549726d41d4", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.6000000238418579, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitNode", + "m_ObjectId": "17b2b5928ff3451db00267a05beab307", "m_Group": { "m_Id": "" }, - "m_Name": "Float", + "m_Name": "Split", "m_DrawState": { - "m_Expanded": true, + "m_Expanded": false, "m_Position": { "serializedVersion": "2", - "x": -1345.0, - "y": 734.0, - "width": 126.0, - "height": 77.0 + "x": -1199.0, + "y": 188.99998474121095, + "width": 120.0, + "height": 77.00001525878906 } }, "m_Slots": [ { - "m_Id": "54a92de9e1eb42bdad678f291b4d5d50" + "m_Id": "c10065a739674921a4518e4a90155c5f" + }, + { + "m_Id": "165362ed0cf7436b87f671fb07b0f5a3" + }, + { + "m_Id": "b010772f14f74c659bcbaeb80585e2df" + }, + { + "m_Id": "2ba05a446ee34500954d8096284c3d16" }, { - "m_Id": "1cdbf458e1a840ae985643c80389b9f8" + "m_Id": "9bc86cea6574443d8bbca1ac38c89c56" } ], "synonyms": [ - "Vector 1", - "1", - "v1", - "vec1", - "scalar" + "separate" ], "m_Precision": 0, "m_PreviewExpanded": true, @@ -599,48 +530,17 @@ "m_PreviewMode": 0, "m_CustomColors": { "m_SerializableColors": [] - }, - "m_Value": 0.0 -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "192252f5dfab4ae58263071bdcd80651", - "m_Id": 4, - "m_DisplayName": "A", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "A", - "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [] -} - -{ - "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", - "m_ObjectId": "1cdbf458e1a840ae985643c80389b9f8", - "m_Id": 0, - "m_DisplayName": "Out", - "m_SlotType": 1, - "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, - "m_Value": 0.0, - "m_DefaultValue": 0.0, - "m_Labels": [] + } } { "m_SGVersion": 0, "m_Type": "UnityEditor.ShaderGraph.BlockNode", - "m_ObjectId": "1e4d73022ca643d58de1fb25f7e535d9", + "m_ObjectId": "188a35f442c34d5da2cf022f9d8f7e1b", "m_Group": { "m_Id": "" }, - "m_Name": "SurfaceDescription.BaseColor", + "m_Name": "VertexDescription.Tangent", "m_DrawState": { "m_Expanded": true, "m_Position": { @@ -653,7 +553,7 @@ }, "m_Slots": [ { - "m_Id": "8634bac1cd75481aa5d0af0e7988f7ba" + "m_Id": "2d5e93da578e4a5b96c0551572169bb1" } ], "synonyms": [], @@ -664,68 +564,68 @@ "m_CustomColors": { "m_SerializableColors": [] }, - "m_SerializedDescriptor": "SurfaceDescription.BaseColor" + "m_SerializedDescriptor": "VertexDescription.Tangent" } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", - "m_ObjectId": "20d23f0660e34c30b3f29c3cafe31d51", - "m_Id": 2, - "m_DisplayName": "Out", - "m_SlotType": 1, + "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", + "m_ObjectId": "19a244c3304148f69d82d4b3ead0665a", + "m_Id": 0, + "m_DisplayName": "Position", + "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "Out", - "m_StageCapability": 3, + "m_ShaderOutputName": "Position", + "m_StageCapability": 1, "m_Value": { "x": 0.0, "y": 0.0, - "z": 0.0, - "w": 0.0 + "z": 0.0 }, "m_DefaultValue": { "x": 0.0, "y": 0.0, - "z": 0.0, - "w": 0.0 - } + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 0 } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", - "m_ObjectId": "23cb516747d14f3cb4b4f22a57f1a919", + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "2166e8ef17cc443dad45258a70a7e4b4", "m_Id": 0, - "m_DisplayName": "Position", + "m_DisplayName": "A", "m_SlotType": 0, "m_Hidden": false, - "m_ShaderOutputName": "Position", - "m_StageCapability": 1, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, "m_Value": { - "x": 0.0, - "y": 0.0, - "z": 0.0 + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 }, "m_DefaultValue": { "x": 0.0, "y": 0.0, - "z": 0.0 - }, - "m_Labels": [], - "m_Space": 0 + "z": 0.0, + "w": 0.0 + } } { - "m_SGVersion": 1, - "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", - "m_ObjectId": "25ebe365f40b4affb28239337611deda", + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "27f9ca805c5f45c4954f884d166824e1", "m_Guid": { - "m_GuidSerialized": "793b8ede-4e4d-4e50-b758-5cd0feda8852" + "m_GuidSerialized": "a8795350-6c28-4efc-8f9e-6f23e7a493b4" }, - "m_Name": "Size", + "m_Name": "RTColor", "m_DefaultRefNameVersion": 1, - "m_RefNameGeneratedByDisplayName": "Size", - "m_DefaultReferenceName": "_Size", + "m_RefNameGeneratedByDisplayName": "RTColor", + "m_DefaultReferenceName": "_RTColor", "m_OverrideReferenceName": "", "m_GeneratePropertyBlock": true, "m_UseCustomSlotLabel": false, @@ -735,66 +635,61 @@ "overrideHLSLDeclaration": false, "hlslDeclarationOverride": 0, "m_Hidden": false, - "m_Value": 0.0, - "m_FloatType": 0, - "m_RangeValues": { - "x": 0.0, - "y": 1.0 - } + "m_Value": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 0.0 + }, + "isMainColor": false, + "m_ColorMode": 0 } { "m_SGVersion": 0, - "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", - "m_ObjectId": "2a48bbf28b9a4ab7aa88a703d94c4c29", + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "280018f27a8a452f8bc4e373e653f6f4", "m_Group": { "m_Id": "" }, - "m_Name": "Multiply", + "m_Name": "Property", "m_DrawState": { "m_Expanded": true, "m_Position": { "serializedVersion": "2", - "x": -1179.0, - "y": 572.0, - "width": 207.99993896484376, - "height": 302.0 + "x": -308.0, + "y": 260.9999694824219, + "width": 119.0, + "height": 34.0 } }, "m_Slots": [ { - "m_Id": "5794c043a40a407681953979cac83ad2" - }, - { - "m_Id": "327dd7d9e0a943c2a9098f1e7c926ff6" - }, - { - "m_Id": "66d45b0082c24016913f71c518bd6397" + "m_Id": "46eb6e094ade4208ac16fc348f97f717" } ], - "synonyms": [ - "multiplication", - "times", - 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externalObjects: {} - mainObjectFileID: 2100000 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Player/States/FollowState.cs b/Assets/Player/States/FollowState.cs index ce39407..250013d 100644 --- a/Assets/Player/States/FollowState.cs +++ b/Assets/Player/States/FollowState.cs @@ -28,9 +28,18 @@ private void UpdateNavigation() { ) > 0.5f; + var minDistance = Player.Config.MinDistance; + var maxDistance = Player.Config.MaxDistance; + Player.Agent.autoBraking = false; Player.Agent.destination = otherPosition; - Player.Agent.stoppingDistance = Player.Config.MinDistance; + if (Player.CommandAction.action.IsPressed()) { + Player.Agent.destination = Player.Other.Agent.destination; + minDistance = Player.Other.Agent.remainingDistance; + maxDistance = minDistance + 1f; + } + + Player.Agent.stoppingDistance = minDistance; if (isWalkingTowards) { if (distance < Player.Config.CloseDistance) { @@ -50,8 +59,8 @@ private void UpdateNavigation() { } var range = Player.Agent.remainingDistance.ToClampedRange( - Player.Config.MinDistance, - Player.Config.MaxDistance + minDistance, + maxDistance ); Player.Agent.speed = range.Map(0f, Player.Config.WalkSpeed); Player.Agent.acceleration = range.Map(8f, Player.Config.Acceleration); diff --git a/Assets/Player/TargetController.cs b/Assets/Player/TargetController.cs index 5e2dfc3..8133eae 100644 --- a/Assets/Player/TargetController.cs +++ b/Assets/Player/TargetController.cs @@ -3,23 +3,40 @@ namespace Player { public class TargetController : MonoBehaviour { + private static readonly int _playerTypeID = + Shader.PropertyToID("_PlayerType"); + [SerializeField] private SkinnedMeshRenderer _mesh; [SerializeField] private Transform _bone; private SpringTween _scaleTween; + private SpringTween _playerTypeTween; private PlayerType _previousPlayer; + private MaterialPropertyBlock _block; + private bool _areBothActive; public bool Visible { + get => gameObject.activeSelf; set => gameObject.SetActive(value); } - public void DrivenUpdate(PlayerController player) { + private void Awake() { + _block = new MaterialPropertyBlock(); + } + + public void DrivenUpdate(PlayerManager manager, PlayerController player) { + var wereBothActive = _areBothActive; + var forceSet = false; + _areBothActive = false; if (player != null) { if (_previousPlayer != player.Type) { Visible = false; } - _mesh.sharedMaterial = player.Material; + if (player.Other.CommandAction.action.IsPressed()) { + _areBothActive = true; + } + _previousPlayer = player.Type; if (player.NavigateState.IsActive) { transform.position = player.TargetPosition; if (player.CommandAction.action.IsPressed()) { @@ -28,14 +45,37 @@ public void DrivenUpdate(PlayerController player) { _scaleTween.Set(1f); } - if (!player.Agent.pathPending) { + if (!Visible && !player.Agent.pathPending) { Visible = true; + forceSet = true; } } else { Visible = false; } } + var playerTypeValue = _areBothActive + ? 0 + : _previousPlayer == PlayerType.LT + ? -1 + : 1; + if (forceSet && !wereBothActive) { + _playerTypeTween.ForceSet(playerTypeValue); + } else { + _playerTypeTween.Set(playerTypeValue); + } + + if (_playerTypeTween.Update(SpringConfig.Slow)) { + _block.SetFloat(_playerTypeID, _playerTypeTween.X); + _mesh.SetPropertyBlock(_block); + } + + var direction = manager.LT.transform.position + - manager.RT.transform.position; + transform.rotation = Quaternion.LookRotation( + new Vector3(direction.x, 0, direction.z).normalized + ); + if (_scaleTween.Update(SpringConfig.Medium)) { _bone.localScale = new Vector3(_scaleTween.X, 1, _scaleTween.X); }