Faeria combines the core values of Strategy Card Games together with a Living Board, giving you the ability to shape the board as you play to create mind-blowing strategies. Each game of Faeria is not only unique, beautiful and fast-paced but also highly competitive.
More about Faeria on Faeria.com
Faeria Cards Builder is a public git repository to allow Faeria communities to create deck building features or any community-related features arising from this.
Faeria Cards Builder is composed of 3 main things:
- Merlin_shortened.csv: contains the actual code for each cards
- Card Anatomy: contains all the files related to building a card layout
- Cards Illustrations: contains the illustrations for each Faeria cards
Merlin is our own coding languages for cards. Inside the shortened version, you'll be able to pull: card_id;color;card_name;card_type;card_subtype;faeria;wild_land;lake;forest;mountain;desert;power;life;codex_id;rarity
Here is a listing and their meaning of the functions used on the Merlin_shortened.csv file:
- {ranged_attack}: Ranged: Can attack up to 5 spaces away in a straight line. Can't move and attack in the same turn.
- {charge|}: Charge {0}: Can move up to {0} spaces in a straight line.
- {gift}: Gift: Does something when you play this card from your hand.
- {production}: Production: Does something at the start of each of your turns.
- {combat}: Combat: Does something whenever this creature fights another creature.
- {protection}: Protection: The next time this creature would take damage, it ignores it and loses Protection instead.
- {taunt}: Taunt: Opponent's creatures adjacent to this one can't do anything else than attacking it.
- {haste}: Haste: Can attack, harvest and move the turn you play it.
- {last_words}: Last Words: Does something when this creature dies.
- {deathtouch}: Deathtouch: Instantly destroy any creature this creature damages.
- {aquatic}: Aquatic: Can move in the ocean and lakes, but not on other lands.
- {jump}: Jump: Can move up to 2 spaces, jumping over anything in its way.
- {flying}: Flying: Can move over the ocean.
- {activate}: Activate: Once per turn, you may click structure to activate its effect.
- {options|option_1|option_2}: Choose one: Allows you to choose between different options.
- {faeria|}: Faeria {0}: Receives {0} Faeria
- {dash|}: Dash {0}: When summoned, move this creature up to {0} spaces in a straight line.
- {swallow}: Swallow: Imprisons a creature inside this. When this dies, the creature is released (you can't swallow a creature which swallowed another one).
- {divine}: Divine: Cannot be targeted by events or abilities.
- {corrupt}: Corrupt: Does something the first time this creature moves onto enemy land any turn after it is played.
- {wild}: Wild: A card is wild when all the lands it requires are wild.
Each time a new master version is published on our platforms this git is updated. This should happen once per week but on some occasion, it might happen multiple times per week.
Even though this is a public repository, everyone here is subject to our Terms & Conditions