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guiproperties.txt
278 lines (278 loc) · 8.49 KB
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guiproperties.txt
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accept_tabs = no
active_item = { }
addcolumn = 0
addrow = 0
align = center
allow_outside = no
alpha = 0
alwaystransparent = no
animate_negative_changes = no
animation_speed = { 0 0 }
autoresize = no
autoresize_slider = no
autoresizescrollarea = no
autoresizeviewport = no
background_texture = no
bezier = { 0 0 0 0 }
blend_mode = alphamultiply
button_ignore = left
button_trigger = none
camera_fov_y_degrees = 0
camera_look_at = { 0 0 0 }
camera_near_far = { 0 0 }
camera_position = { 0 0 0 }
camera_rotation_pitch_limits = { 0 0 }
camera_translation_limits = { 0 0 0 }
camera_zoom_limits = { 0 0 }
checked = no
clicksound = event:/DLC/EP1/SFX/Ambience/3D/Objects/courtroom/characters_snapshot
coat_of_arms = no
coat_of_arms_mask = no
coat_of_arms_slot = "[CoatOfArms.GetSlot('(int32)88','(int32)88')]"
color = { 0 0 0 0 }
constantbuffers = [TextureViewer.GetConstantBuffers]
cursorcolor = { 0 0 0 0 }
datacontext = [Character]
datamodel = "[Activity.GetPlannedPhases]"
datamodel_reuse_widgets = no
datamodel_wrap = 0
dec_button = { widget = { } }
default_clicksound = event:/DLC/EP1/SFX/Ambience/3D/Objects/courtroom/characters_snapshot
default_format = no
delay = 0
direction = horizontal
disableframe = 0
distribute_visual_state = no
down = no
downframe = 0
downhoverframe = 0
downpressedframe = 0
drag_drop_args = "[Activity.GetPlannedPhases]"
drag_drop_base_type = icon
drag_drop_data = [Character]
drag_drop_id = no
draggable_by = left
droptarget = no
duration = 0
effect = "GetAllCombatEffects"
effectname = "NoHighlight"
elide = middle
enabled = no
entity_enable_sound = no
entity_instance = no
even_row_widget = { widget = { } }
filter_mouse = none
fittype = center
flipdirection = no
focus_on_visible = no
focuspolicy = click
font = TitleFont
fontcolor = { 0 0 0 0 }
fontsize = 0
fontsize_min = 0
fonttintcolor = { 0 0 0 0 }
fontweight = bold
force_data_properties_update = no
format_override = { a b }
frame = 0
framesize = { 60 60 }
from = "[PerkLineConnection.GetLineFrom]"
gfx_environment_file = "gfx/map/environment/environment_unit_preview.txt"
gfxtype = icongfx
glow_alpha = 0
glow_alpha_mask = 0
glow_blur_passes = 0
glow_ignore_inside_pixels = no
glow_radius = 0
glow_texture_downscale = 0
grayscale = no
grid_entity_name = "entity_editor_grid_entity"
header_height = 0
highlightchecked = no
ignore_in_debug_draw = no
ignore_unset_buttons = left
ignoreinvisible = no
inc_button = { widget = { } }
indent = 0
index = 0
inherit_data_context = no
inherit_visibility = no
inherit_visual_state = no
#input_action = no
intersectionmask = no
intersectionmask_texture = "gfx/interface/illustrations/activity_locales/locale_armorsmith_west_1_interaction_mask.png"
invert_reticule_color = no
invertprogress = no
item = { widget = { } }
layer = no
layoutanchor = bottomleft
layoutpolicy_horizontal = fixed
layoutpolicy_vertical = fixed
layoutstretchfactor_horizontal = 0
layoutstretchfactor_vertical = 0
line_cap = no
line_feather_distance = 0
line_type = nodeline
loop = no
loopinterval = 0
margin = { 0 0 }
margin_bottom = 0
margin_left = 0
margin_right = 0
margin_top = 0
mask = "gfx/portraits/portrait_mask_solid.dds"
mask_uv_scale = { 0 0 }
max = 0
max_update_rate = 0
max_width = 0
maxcharacters = 0
maxhorizontalslots = 0
maximumsize = { 100 100 }
maxverticalslots = 0
min = 0
min_dist_from_screen_edge = 0
min_width = 0
minimumsize = { 100 100 }
mipmaplodbias = 0
mirror = horizontal
modal = no
modality = all
movable = no
multiline = no
name = tiger_widget
next = no
noprogresstexture = "gfx/interface/progressbars/progress_black.dds"
odd_row_widget = { widget = { } }
on_finish = [GuiActionItem.OnClick]
on_keyframe_move = [GuiActionItem.OnClick]
on_start = [GuiActionItem.OnClick]
onalt = [GuiActionItem.OnClick]
onchangefinish = [GuiActionItem.OnClick]
onchangestart = [GuiActionItem.OnClick]
onclick = [GuiActionItem.OnClick]
oncolorchanged = [GuiActionItem.OnClick]
oncoloredited = [GuiActionItem.OnClick]
oncreate = [GuiActionItem.OnClick]
ondefault = [GuiActionItem.OnClick]
ondoubleclick = [GuiActionItem.OnClick]
oneditingfinished = [GuiActionItem.OnClick]
oneditingfinished_with_changes = [GuiActionItem.OnClick]
oneditingstart = [GuiActionItem.OnClick]
onfocusout = [GuiActionItem.OnClick]
onmousehierarchyenter = [GuiActionItem.OnClick]
onmousehierarchyleave = [GuiActionItem.OnClick]
onpressed = [GuiActionItem.OnClick]
onreleased = [GuiActionItem.OnClick]
onreturnpressed = [GuiActionItem.OnClick]
onrightclick = [GuiActionItem.OnClick]
onselectionchanged = [GuiActionItem.OnClick]
onshift = [GuiActionItem.OnClick]
ontextchanged = [GuiActionItem.OnClick]
ontextedited = [GuiActionItem.OnClick]
onvaluechanged = [GuiActionItem.OnClick]
overframe = 0
oversound = event:/DLC/EP1/SFX/Ambience/3D/Objects/courtroom/characters_snapshot
page = 0
pan_position = { 0 0 }
parentanchor = left
password = no
plotpoints = "[GuiAnimationCurveEditorLine.GetLineVertices]"
points = "[GuiAnimationCurveEditorLine.GetLineVertices]"
pop_out = no
portrait_context = "[Portrait3dView.GetPortraitContext]"
portrait_offset = { 1 0 }
portrait_scale = { 1 1 }
portrait_texture = "gfx/interface/progressbars/progress_black.dds"
position = { 10 10 }
position_x = 0
position_y = 0
preferscrollwidgetsize = no
progress_change_to_duration_curve = { 1 1 1 1 }
progresstexture = "gfx/interface/progressbars/progress_black.dds"
pseudo_localization_enabled = no
raw_text = no
raw_tooltip = no
realtime = no
# recursive = yes
reorder_on_mouse = presstop
resizable = no
resizeparent = no
restart_on_show = no
restrictparent_min = no
reuse_widgets = no
righttoleft = no
rotate_uv = 0
row_height = 0
scale = 0
scale_mode = fixedwidth
scissor = no
scrollbaralign_horizontal = left
scrollbaralign_vertical = right
scrollbarpolicy_horizontal = as_needed
scrollbarpolicy_vertical = as_needed
selectallonfocus = no
selectedindex = "[ArtifactClaimsList.GetSortOptionsIndex]"
selectioncolor = { 0 0 0 0 }
set_parent_size_to_minimum = no
setitemsizefromcell = no
shaderfile = no
shortcut = no
size = { 100 100 }
skip_initial_animation = no
slider = { widget = { } }
snap_to_pixels = no
soundeffect = event:/DLC/EP1/SFX/Ambience/3D/Objects/courtroom/characters_snapshot
spacing = 0
spriteborder = { 5 5 }
spriteborder_bottom = 0
spriteborder_left = 0
spriteborder_right = 0
spriteborder_top = 0
spritetype = corneredTiled
stackmode = top
step = 0
sticky = no
tabfocusroot = no
text = no
text_selectable = no
text_validator = "[AnchorItem.GetIndexValidator]"
texture = "gfx/interface/progressbars/progress_black.dds"
texture_density = 0
timeline_line_direction = up
timeline_line_height = 0
timeline_time_points = 0
tintcolor = { 0 0 0 0 }
to = { 0 12 }
tooltip = no
tooltip_visible = no
tooltip_horizontalbehavior = mirror
tooltip_offset = { 10 10 }
tooltip_parentanchor = left
tooltip_type = widget
tooltip_verticalbehavior = mirror
tooltip_widgetanchor = left
tooltipwidget = { widget = { } }
track = { widget = { } }
tracknavigation = direct
translate_uv = { 1 0 }
trigger_on_create = no
trigger_when = no
upframe = 0
uphoverframe = 0
uppressedframe = 0
useragent = no
uv_scale = { 0 0 }
value = 0
video = no
viewportwidget = { widget = { } }
visible = no
visible_at_creation = no
wheelstep = 0
widgetanchor = left
widgetid = no
width = 0
zoom = 0
zoom_max = 0
zoom_min = 0
zoom_step = 0
zoomwidget = { widget = { } }