Unable to send stream after reconnecting to a room in Ant Media Server iOS SDK #5249
Unanswered
Mohit-3196
asked this question in
FAQs
Replies: 1 comment 4 replies
-
I've specifically tested this scenario and I confirm that there was a issue in reconnection that has been fixed in this PR I specifically tested the following scenario in my version (multitrack-conference.html)
I've checked it's publishing and playing as expected. If you still have the problem or you want me to make demo, I'm more than happy to do that. Cheers |
Beta Was this translation helpful? Give feedback.
4 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
We have a scenario where two devices, Device A (iOS-SDK) and Device B (Web), join a room and start streaming audio to each other. If Device A is turned off and loses the connection, it's expected that the connection is lost, while the room remains active with Device B still present.
When Device A reconnects to the same room after being turned back on, it can successfully receive streams from Device B. However, we have observed that Device A is unable to send its own stream.
We are using the Ant Media Server iOS SDK for Device A and the Web SDK for Device B.
We would like to understand the possible reasons behind this issue and explore any solutions or workarounds that would allow Device A to resume sending its stream after reconnecting to the room.
Beta Was this translation helpful? Give feedback.
All reactions