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Authentication support #15

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arthuro555 opened this issue Aug 9, 2022 · 0 comments
Open

Authentication support #15

arthuro555 opened this issue Aug 9, 2022 · 0 comments
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✨ Feature New feature or request ⚽ Good first issue Good for newcomers
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@arthuro555
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Not everyone is supposed to be authorized to access all scenes. Some games can contain confidential information, and should not be synchronized with a client before authorization has been ensured for them. THNK would provide a function to listen for connection request. By default, they are accepted, but they can be marked as delayed or refused. Delaying them can be useful for asynchronous operations, like checking on a database for user permissions. Only once accepted will the user trigger the "Connected" event and be sent a snapshot of the scene.

@arthuro555 arthuro555 moved this to 🆕 New in THNK Roadmap Aug 9, 2022
@arthuro555 arthuro555 added this to the THNK Beta milestone Aug 9, 2022
@arthuro555 arthuro555 added the ✨ Feature New feature or request label Aug 9, 2022
@arthuro555 arthuro555 moved this from 🆕 New to 📋 Backlog in THNK Roadmap Nov 27, 2022
@arthuro555 arthuro555 moved this from 🏃‍♂️💨 Priority tasks to 🆕 New in THNK Roadmap Dec 4, 2022
@arthuro555 arthuro555 added the ⚽ Good first issue Good for newcomers label Jan 5, 2023
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Labels
✨ Feature New feature or request ⚽ Good first issue Good for newcomers
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Status: 🔙📋 Backlog
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