-
Notifications
You must be signed in to change notification settings - Fork 0
/
default_config.cmake
344 lines (303 loc) · 12.6 KB
/
default_config.cmake
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
##########################################################################
#
# Default configuration options for OSAL
#
# This file specifies the default values for various compile-time options
# supported by OSAL. These options can be further tuned by the specific
# OSAL and BSP selection, as well as the user application.
#
# NOTE:
# The defaults in this file should _not_ be directly modified for tuning.
#
# Instead, use the "OSAL_CONFIGURATION_FILE" CMake variable to define
# a custom file which can override/modify the configuration for the items
# which require tuning.
#
##########################################################################
##############################################################
# Argument/Bug-checking options
##############################################################
# OSAL_CONFIG_BUGCHECK_DISABLE
# ----------------------------------
#
# Disable/compile-out the "bugcheck" macro
#
# The bugcheck macro is used to validate the inputs to functions and/or
# assert on other conditions that should _always_ be true. If any of these
# conditions ever evaluate as false, it indicates a bug in the code -
# either in the OSAL or the application which invoked OSAL.
#
# If set FALSE (default), then the OSAL bugcheck macro will evaluate its
# boolean conditional and generate an action if that conditional evaluates
# false. (The specific action to take is configured via a different
# directive -- see OSAL_CONFIG_BUGCHECK_STRICT).
#
# These extra bug checks do consume a slight bit of code+data space as
# well as some runtime CPU cycles on every call, depending on the conditions
# being tested.
#
# Once the application has reached a sufficient level of stability and
# confidence is obtained that these bug checks are not possible to be
# triggered, this directive may be set TRUE which disables the bug checks
# completely - rendering these statements as no-ops.
#
set(OSAL_CONFIG_BUGCHECK_DISABLE FALSE)
# OSAL_CONFIG_BUGCHECK_STRICT
# ----------------------------------
#
# Select a strict implementation for the "bugcheck" macro
#
# If set FALSE (default), then the OSAL bugcheck macro will generate a
# debug message and return an error code if the conditional evaluates
# as false. This is a soft error - the application will get the
# error code and keep running.
#
# If set to TRUE, then any failure of any bugcheck macro is considered
# fatal and will trigger an abort(). On many platforms this will
# generate an abnormal application exit with a core file for debugging.
#
set(OSAL_CONFIG_BUGCHECK_STRICT FALSE)
##############################################################
# Code/Feature Selection Options for the OSAL implementation
##############################################################
# OSAL_CONFIG_INCLUDE_NETWORK
# ----------------------------------
#
# Whether to include the Network API
#
# If set TRUE, the socket abstraction (if applicable on the platform)
# will be included. If set FALSE, then all calls to the network API will
# return OS_ERR_NOT_IMPLEMENTED.
#
# This can be set FALSE for platforms which do not have a network or
# IP stack available, or to save code space if the application does
# not use network resources.
#
set(OSAL_CONFIG_INCLUDE_NETWORK TRUE
CACHE BOOL "Whether to include the Network API"
)
#
# OSAL_CONFIG_INCLUDE_DYNAMIC_LOADER
# ----------------------------------
#
# Whether to include the capability of loading dynamic code objects
#
# This is normally set TRUE to support modularized applications on
# platforms which have this capability.
#
# For deployments which are always statically linked, this may be set
# FALSE for a smaller library size and reduced linking requirements.
#
set(OSAL_CONFIG_INCLUDE_DYNAMIC_LOADER TRUE
CACHE BOOL "Whether to include the Dynamic Loader feature"
)
#
# OSAL_CONFIG_INCLUDE_STATIC_LOADER
# ----------------------------------
#
# Whether to include a compatibility "loader" for statically-linked objects
#
# This feature allows applications normally written for dynamic module loading
# operate transparently in a static link environment. If this is set TRUE,
# then the application must supply an object named "OS_STATIC_SYMBOL_TABLE" that
# contains the names and addresses of statically-linked symbols that should
# be known to the lookup/load functions.
#
# Note that modules "loaded" using this abstraction are still assigned a
# module ID and still require a slot in the module table even though
# no actual runtime loading is performed (see OSAL_CONFIG_MAX_MODULES).
#
set(OSAL_CONFIG_INCLUDE_STATIC_LOADER TRUE
CACHE BOOL "Whether to include the Static Loader feature"
)
#
# OSAL_CONFIG_INCLUDE_SHELL
# ----------------------------------
#
# Whether to include features which utilize the operating system shell.
#
# Remote Shell commands can be very powerful tool for remotely diagnosing
# and mitigating runtime issues in the field, but also have significant
# security implications. If this is set to "false" then shell functionality
# is disabled and OSAL functions which invoke the shell will return
# OS_ERR_NOT_IMPLEMENTED.
#
set(OSAL_CONFIG_INCLUDE_SHELL FALSE
CACHE BOOL "Whether to include the Shell API"
)
#
# OSAL_CONFIG_DEBUG_PERMISSIVE_MODE
# ----------------------------------
#
# The OSAL_CONFIG_DEBUG_PERMISSIVE_MODE option controls how privileged operations
# are handled by the OSAL in the event that the user does not have sufficient permission.
# In particular this applies to task priorities and message queues.
#
# If set FALSE, then all permissions are enforced, and a failure due to lack of permission
# will cause a failure of the overall operation, which is passed back to the application.
#
# If set to TRUE, this will treat some errors non-fatal and enable a graceful fallback,
# allowing the overall operation to complete in a reduced form. This makes the
# OSAL library compatible with a non-root (normal user mode) environment.
#
# In the PC-Linux/Posix build, this means:
# - A message queue deeper than the maximum system limit will be silently truncated
# to the maximum system limit (no error).
# - If the user does not have permission to create elevated priority tasks, then the tasks will
# be created at the default priority (no error).
#
set(OSAL_CONFIG_DEBUG_PERMISSIVE_MODE FALSE
CACHE BOOL "Disable enforcement of privileged operations"
)
#
# OSAL_CONFIG_DEBUG_PRINTF
# ----------------------------------
#
# Controls inclusion of OS_DEBUG statements in the code
#
# If set FALSE, all OS_DEBUG statements are compiled out.
#
# If set TRUE, all the "OS_DEBUG" statements will be compiled in and displayed
# on the debug console. The statements may still be suppressed at runtime.
#
set(OSAL_CONFIG_DEBUG_PRINTF FALSE
CACHE BOOL "Controls inclusion of OS_DEBUG statements in the code"
)
#
# OS_CONFIG_CONSOLE_ASYNC
# ----------------------------------
#
# Controls whether the console device writes (OS_printf) will be deferred
# to a separate utility task or handled directly by the calling task.
#
# If set FALSE, the utility task WILL NOT be spawned, and all OS_printf()
# calls will be synchronously written to the console device.
#
# If set TRUE, an extra utility task WILL be spawned, and the data from
# all OS_printf() calls will be written to an output queue which is then
# transferred to the console device by the utility task.
#
# When this is TRUE (default), it may improve real time performance by not
# requiring the caller to delay on a potentially slow console device output.
#
# However decoupling in this manner requires creation of an extra task and
# stack to handle the output, and a side effect is that the OS_printf() output
# can become decoupled from the event/task where it actually occurred, or
# messages might appear in a different order than they originally occurred.
#
set(OSAL_CONFIG_CONSOLE_ASYNC TRUE
CACHE BOOL "Controls spawning of a separate utility task for OS_printf"
)
#############################################
# Resource Limits for the OS API
#############################################
# Note that CMake does not have a cache type for integers;
# although they are defined as strings the values should be integer numbers.
# The maximum number of concurrently-running tasks to support
set(OSAL_CONFIG_MAX_TASKS 64
CACHE STRING "Maximum Number of Tasks to support"
)
# The maximum number of queues to support
set(OSAL_CONFIG_MAX_QUEUES 64
CACHE STRING "Maximum Number of Queues to support"
)
# The maximum number of counting semaphores to support
set(OSAL_CONFIG_MAX_COUNT_SEMAPHORES 20
CACHE STRING "Maximum Number of Counting Semaphores to support"
)
# The maximum number of binary semaphores to support
set(OSAL_CONFIG_MAX_BIN_SEMAPHORES 20
CACHE STRING "Maximum Number of Binary Semaphores to support"
)
# The maximum number of mutexes to support
set(OSAL_CONFIG_MAX_MUTEXES 20
CACHE STRING "Maximum Number of Mutexes to support"
)
# The maximum number of loadable modules to support
# Note that emulating module loading for statically-linked objects also
# requires a slot in this table, as it still assigns an OSAL ID.
set(OSAL_CONFIG_MAX_MODULES 20
CACHE STRING "Maximum Number of Modules to support"
)
# The maximum number of time base objects (reference for timers)
set(OSAL_CONFIG_MAX_TIMEBASES 5
CACHE STRING "Maximum Number of Timebases to support"
)
# The maximum number of user timers / app callbacks that can be registered
set(OSAL_CONFIG_MAX_TIMERS 10
CACHE STRING "Maximum Number of Timers to support"
)
# The maximum number of concurrently open file descriptors to support
set(OSAL_CONFIG_MAX_NUM_OPEN_FILES 50
CACHE STRING "Maximum Number of Open Files to support"
)
# The maximum number of concurrently open directory descriptors to support
set(OSAL_CONFIG_MAX_NUM_OPEN_DIRS 4
CACHE STRING "Maximum Number of Open Directories to support"
)
# The maximum number of file systems that can be managed by OSAL
set(OSAL_CONFIG_MAX_FILE_SYSTEMS 14
CACHE STRING "Maximum Number of File Systems to support"
)
# The maximum length for a file name, including any extension
# (This does not include the directory part)
set(OSAL_CONFIG_MAX_FILE_NAME 20
CACHE STRING "Maximum Length of file names"
)
# Maximum length for a virtual path name (virtual directory + file)
set(OSAL_CONFIG_MAX_PATH_LEN 64
CACHE STRING "Maximum Length of path names"
)
# Maximum length allowed for an object (task,queue....) name
set(OSAL_CONFIG_MAX_API_NAME 20
CACHE STRING "Maximum Length of resource names"
)
# Maximum length of a symbol name for OS_SymbolLookup()
set(OSAL_CONFIG_MAX_SYM_LEN 64
CACHE STRING "Maximum Length of symbol names"
)
# Maximum length of a network socket address
# This is only relevant if network support is included, and the
# required length depends on the address families in use
set(OSAL_CONFIG_SOCKADDR_MAX_LEN 28
CACHE STRING "Maximum Size of network socket addresses"
)
# Maximum length of a single message produced by OS_printf()
set(OSAL_CONFIG_PRINTF_BUFFER_SIZE 172
CACHE STRING "Maximum Length of single printf message"
)
# Maximum number of OS_printf() messages that will be buffered
set(OSAL_CONFIG_PRINTF_BUFFER_DEPTH 100
CACHE STRING "Maximum Number of printf messages to buffer"
)
# Priority level of a console output helper task
#
# Set logically low (high number) to maximize performance.
# - Messages from OS_printf() may show on the console with some delay
# but should have minimal impact to real time tasks.
#
# Set logically high (low number) for debugging
# - Messages from OS_printf() will have more timely output, but may
# adversely impact real time tasks.
set(OSAL_CONFIG_UTILITYTASK_PRIORITY 245
CACHE STRING "Priority level for the background utility task"
)
# Stack size of console output task.
#
# This applies to RTOS layers with precise stack control,
# normally not necessary to change this unless the task implementation
# changes.
set(OSAL_CONFIG_UTILITYTASK_STACK_SIZE 2048
CACHE STRING "Stack size for the background utility task"
)
# The size of a command that can be passed to the underlying OS
# Only applicable when shell feature is enabled
set(OSAL_CONFIG_MAX_CMD_LEN 1000
CACHE STRING "Maximum Length of shell command"
)
# The maximum depth of an OSAL message queue.
# On some implementations this may affect the overall OSAL memory footprint
# so it may be beneficial to set this limit accordingly.
set(OSAL_CONFIG_QUEUE_MAX_DEPTH 50
CACHE STRING "Maximum depth of message queue"
)